Starvaders - Sura Post-Impossible Ultimate Victory Clear
Stormy Bear
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Starvaders - Sura Post-Impossible Ultimate Victory Clear
23 просмотра · 2 дн. назад
Stormy Bear
3 подписчика
23 просмотра · 2 дн. назад
The 2.0 update brought an Ultimate Victory ending, requiring the red button in Min's shop being pressed every time in addition to taking all artifact pieces as part of the true ending, so I decided to re-clear the game on all pilots on the post-impossible difficulty. Post-Impossible is an additional difficulty modifier which you have to manually activate in settings, and it's far more challenging for some pilots due to Aegis Invaders being taken from the start.
This is something that I've been theorizing about for a while about Temporal pack and finally put into practice here. Timeslip seems like a straightforward double-edged card at first with its effect of giving one Chrono token in exchange for adding three Corruptions to your deck. However, if you use a Chrono token right after using Timeslip, that drawback doesn't exist anymore since you rewound your turn, you retain Timeslip in your deck, and you essentially have a free turn reset for every turn you draw Timeslip. If you couple this with Wormhole which gives Warp upon rewind, you can repeat this to create multiple Warps. So despite this deck offering little in terms of offensive cards, the build is actually quite strong overall with the draw of Flow cards, repeatedly using Hydrate, and casting Fireball.