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Screamer (1995) — How it runs on a 1994 retro PC (Pentium 90 Mhz / ATi Mach64 GX / AWE32 / MS-DOS)

Dipshidian

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Screamer (1995) — How it runs on a 1994 retro PC (Pentium 90 Mhz / ATi Mach64 GX / AWE32 / MS-DOS)

339 просмотров · 4 дня назад
Dipshidian
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339 просмотров · 4 дня назад
REAL PERIOD-CORRECT HARDWARE CAPTURE IN 16:10 ASPECT RATIO (320x200 pixels). If you were demanding a polygonal and texture-mapped Ridge Racer- or Daytona USA-style racing game for your IBM PC-compatible around the holiday season of '95, then Screamer (Graffiti Production/Virgin Interactive, November 1995) might just have satisfied your senses. It might not have the perspective-corrected and filtered texturing of high-end coin-operated racers of the time, but Screamer still impresses with its densely detailed tracks and environment-mapped windows on cars, with just enough rendering distance to appreciate the complete package. The audio experience isn't half-bad neither, with other car engines and helicopter blades zipping around your head in proper stereo! - SYSTEM SPECIFICATIONS - Operating system used: MS-DOS 7.0/Windows 95 RTM. Drivers used for Sound Blaster AWE32: Windows 95 RTM CD-ROM drivers. Drivers used for Mach 64 GX: on-board BIOS drivers (for DOS) and Windows 95 RTM CD-ROM drivers (for Windows). This footage and audio was captured from the following computer: Gateway 2000 P5-90 case and motherboard (manufactured April 27th 1994) Intel 430NX chipset (manufactured week 8 1994) Intel Pentium 90 Mhz processor (S-Spec SX879, heatspreader is marked week 12 1994) 256 KBs of asynchronous L2 cache ATi Graphics Pro Turbo (Mach64 GX) 4 MB graphics card (P/N 109-25500-10, early revision with silk-screened blank FCC ID box, sticker with “FCC ID: EXM255” on card, manufactured around April 1994) Creative Labs Sound Blaster AWE32 sound card (CT2760, board manufactured week 8 1994, serial number is 2765) 48 MBs of FPM DRAM; 8MBx2 (Q1 1993) and 16MBx2 (week 10 1997) SIMM, 60ns The capturing was done with VCS (VisionRGB Capture Scaler) and OBS Studio using a Datapath VisionRGB-E1S PCI-Express capture card plugged into the following system: ASUS Maximus IV Extreme motherboard, Intel Core i7-2600K CPU, 8 GBs DDR3 SDRAM, nVidia GTX 580 video card. A VGA-to-DVI cable is connected between the source computer and the Datapath capture card to enable video capturing. Audio capture was done by feeding a 3.5mm stereo jack cable into the line in on the motherboard from the sound card of the vintage computer. Resizing/upscaling of the raw original 640x400 capture to 3200x2000 was done using VirtualDub2. Timestamps 0:00 - Setup/Starting game 0:20 - Title screen/Attract mode 1:59 - Main menu 2:16 - Palm Town (Race 1) 3:42 - Lake Valley (Race 2) 5:49 - Lindberg (Race 3) 7:51 - Sunbeach Hill (Race 4) 10:21 - Sandrock (Race 5) #screamer #msdos #pentium