True 0-Cycle Knights | Anomaly Arbitration v4.5 - Return of the Legion [Honkai Star Rail]
Tophrii
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True 0-Cycle Knights | Anomaly Arbitration v4.5 - Return of the Legion [Honkai Star Rail]
96 просмотров · 1 месяц назад
Tophrii
370 подписчиков
96 просмотров · 1 месяц назад
Teams:
00:00 - Knight 1 - E2S1 Archer, E2S1 Rin, E0S1 DanHeng PT, E2S0 Sparkle
05:13 - Knight 2 - E2S1 Firefly, E2S1 Dahlia, E6S0 HMC, E2S0 Fugue
08:37 - Knight 3 - E2S1 Acheron, E1S1 Ashveil, E0S1 Summer Robin, E1S1 Mort Blade
Knight 1 kinda sucks because of being anti-break, but I guess they balanced it by bringing back Sparxicon to get dumpstered by Firefly in Knight 2.
I feel like Knight 1's biggest issue is overcoming the thresold of damage mitigation the enemies have, while being able to sustain thru an honestly REALLY brutal enemy combination. The new mecha enemies that summon 4-wide bots act FAST and hit HARD. oh boy...
Knight 2-- i already talked about it earlier lmao
I'll probably try non-firefly or non-break teams later on, but when I tried my E0S1 SW on it, it's a comfy 1cycle clear with a sustain. Probably can push for 0c going sustainless but we'll see. I'll try other variations probably later on. If I don't get lazy.
Knight 3 was the most fun for Acheron. Summer Robin gives this team so much attack frequency that Acheron just ults so often. Pulling Ashveil was the call, as well. My first two attempts i was pulling MBlade up to guarantee his ult's "sustain" capabilities (ie: ulting right after he gets knocked out of it at 0 hp) but I later found out that pulling ashveil just works so much better.
I'm unsure what other teams will 0c this knight tho. It's really hard to get over the first wave unscathed.