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The Complete World Builder Tutorial Livestream [Stream 2 of 2][WBC2023] | C&C Generals Zero Hour

Legionnaire Generals

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The Complete World Builder Tutorial Livestream [Stream 2 of 2][WBC2023] | C&C Generals Zero Hour

3 223 просмотра · Трансляция закончилась 3 года назад
Legionnaire Generals
53,9 тыс. подписчиков
3 223 просмотра · Трансляция закончилась 3 года назад
Today I will show you (probably in this order): Geometry and making mountains (Continued) Texturing: Blending, fixing texture bugs, info & tips Rivers Water transparency Adding waves to your map Waterfalls Decorative objects and how to use them Trees Roads Weather: Snow and rain Time of day and map lighting Adding ambient sounds WakEdit download: https://legi.cc/downloads/other/ Adding water transparency: WaterTransparency TransparentWaterMinOpacity = 0.75 TransparentWaterDepth = 10.0 RadarWaterColor = R:120 G:170 B:240 StandingWaterColor = R:58 G:143 B:154 End Hiding Tent02 from showing on radar Object Tent02 RadarPriority = NOT_ON_RADAR End Removing rock shadows: Object RocksG02 Shadow = NONE End Object RocksG07 Shadow = NONE End Object RocksG09 Shadow = NONE End Object RocksG10 Shadow = NONE End Object RocksG11 Shadow = NONE End Object RocksG12 Shadow = NONE End Object RocksG15 Shadow = NONE End Object RocksG16 Shadow = NONE End Object RocksG17 Shadow = NONE End Object RocksG18 Shadow = NONE End Adding snow or rain: Weather SnowEnabled = yes ; enable/disable snow on the map. SnowTexture = ExSnowFlake1.tga ;texture used for each snow particle. Use EXRainDrop.tga for rain, and ExSnowFlake1.tga for snow. SnowBoxDimensions = 125 ; width/height of box around camera containing snow. SnowBoxDensity = 0.20 ; amount of snow particles per world-unit. Raise to increase particle count. SnowFrequencyScaleX = 0.0533 ;speed of side-to-side wave movement. SnowFrequencyScaleY = 0.0275 ;speed of side-to-side wave movement. SnowAmplitude = 4.0 ;amount of side-to-side movement. SnowVelocity = 1.10 ;speed at which snow falls SnowPointSize = .18 ;scale the size of snow particles. SnowMaxPointSize = 10.0 ; maximum pixel size of point sprite particles (min-spec requires less than or equal to 64). SnowMinPointSize = 0.0 ; minimum pixel size of point sprite particles. ;Some video cards can't do hardware accelerated particles. Set this ;setting to "no" in order see what emulation will look like. Use the ;SnowQuadSize setting to make it look similar to PointSprite version. SnowPointSprites = yes ;set to "no" for point-sprite emulation. SnowQuadSize = 0.5 ;scale the size of snow particles when using point-sprite emulation. End Check the WBC2023 announcement:    • World Builder Contest 2023 - Announcement   Discord:   / discord   ─────────────────────────────────── 💰 DONATE TO STREAMER: https://streamlabs.com/legionnairegen... 💬 ON-STREAM DISCORD: http://legi.cc/discord 🐵 FREQUENTLY ASKED QUESTIONS: http://legi.cc/faq ─────────────────────────────────── 💿 INSTALL & PLAY ONLINE: http://legi.cc/install 🌎 MY WEBSITE: http://legi.cc/ 📘 FACEBOOK: https://fb.com/legionnaire.generals.7 🐦TWITTER:   / legionnairezh   📺 TWITCH:   / legionnairegenerals   ─────────────────────────────────── Just subscribed? Click the 𝐁𝐄𝐋𝐋 🔔 so you don't miss anything! Any questions? Ask away, and either the community or I will get back to you. You can also join the on-stream Discord voice chat. 👍 ─────────────────────────────────── 0:00:00 Like the stream! 0:09:55 Intro 0:10:18 What will be covered 0:13:01 Creating mountains [Part 2 of 2] 0:29:47 Texturing 1:00:35 Placing rocks 1:03:21 Texturing contd. 1:24:02 Building the scene 1:37:16 Creating 'vein-like' mountains 2:04:47 Texturing: Blending inwards & outwards 2:06:08 Texturing: Percentage value 2:12:25 Texturing: Texture coherency 2:20:11 Rivers 2:37:16 Water transparency 2:41:06 Beach & under-water texturing 2:55:22 Creating waves 3:19:04 Waterfalls 3:45:09 Decorative objects 4:05:35 Trees 4:23:54 Roads (and a few rants) 4:48:11 Weather: Snow & rain 4:54:54 Time of day & lighting 5:07:43 Sounds 5:13:44 Texturing the beach 5:22:35 Outro Countdown music by: SkyMix - Zero Hour [    • Tonnerre   ] #CnC #GeneralsZeroHour #wbc2023