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Digimon World 2 Alternative Mod Part 51: Coliseum Rank 9 Chief Battles [No Commentary]

kunkuntata

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Digimon World 2 Alternative Mod Part 51: Coliseum Rank 9 Chief Battles [No Commentary]

29 просмотров · 6 дней назад
kunkuntata
12 подписчиков
29 просмотров · 6 дней назад
Firstly, I want to apologize since I used Max EXP cheat to speed-up the grind, no other cheats are used. But, even with that activated, it still only level up 1 time per battle as per game mechanic, old games like this are kinda weird. Second, I think I won't be switching teams again, and will keep this team until the final boss because I already have 1 of each types (and also too lazy to grind again xd). Will tell the stories about assembling the team in comments since apparently there's a 5000 text limit for description :( Anyway, today we are going to steamroll the Arena/Coliseum. Coliseum consists of 3x Battles, no items allowed, and no recovery after battle (Enemy starts with full hp/mp). To join Rank 9: entry fee is 4000 BITs, winning reward is Gold Bar. We will face our Chief Tamer: Cecilia, Vandar, and Skull. They all use mono-type teams, and we don't want to use mono-type teams to face 3 mono team. Before that, let's review our team 00:24 Team review Mandatory 3x Rose Spear, 3x Anti-Magic, 3x Sonic Crusher. 2x Bullet Hammer just in case, but I think 1 is already enough. Other moves are optional. Sonic Crusher vs. Panic Wave I tried both, but I feel Panic Wave requires more setup while Sonic Crusher is more simple to use, just personal preference. 03:18 Battle vs. Cecilia Cecilia's team consists of Plesiomon, Rosemon & P-Mamemon Plesiomon has Kongou and P-Mamemon has Bullet Hammer. There's some weird bug in this fight. 04:45 Chrono Breaker vs. Kongou The plan was to use Chrono Breaker against Kongou so it would go last and didn't have the invincibility effect, but the effect already applied even though Kongou isn't used yet. 04:55 Rose Spear shows as Counter Attack after using Chrono Breaker (bug?). 05:10 Rose Spear will become a regular Attack, if not countering move, and still do AoE damage. Counter will give 100% chance of inflicting injury. Take note of this (not a bug). 09:00 Giga Blaster vs. Bullet Hammer Bullet Hammer gets interrupted but the effect still applies (see 09:15), even though P-Mamemon is already killed after interrupt/before using Bullet Hammer again (bug?). 15:55 Battle vs. Vandar Vandar's team consists of Phoenixmon, WarGreymon & H-Kabuterimon Kinda straightforward, but Giga Blaster has some interesting (bug?) interaction with confusion status. 21:20 Giga Blaster Attack Direct quote from ‪@Tritemios‬ "Giga Blaster is an attack move, but in the alternative version, it's an interrupt move. When he's affected by Confusion, it becomes an attack move again." (sorry for the tag xd) 22:17 Free Turn Since H-Kabuterimon's confusion cured on 22:06, Giga Blaster is back to Interrupt move. The only way to avoid Interrupt is to Guard since it can't be interrupted. If we use any move (like on 23:05), it can be interrupted. 25:41 Battle vs. Skull Skull's team consists of B-Wargreymon, BK-I-dramon & BM-Garurumon BK-I-dramon's Multiply can increase speed, but at the cost of defense, not really a problem. 27:00 Rose Spear Attack but only hit 1 enemy, noooooo :( 32:54 Rose Spear Attack but hit all enemies Not sure what's the cause of the bug, but we win anyway xd Confusion is really powerful when it works, too bad the Bosses are immune to it. Rose Spear has really good utility since injury can't recover over time, better than doing Dimension Scissor over and over again, saves our time and sanity. I think this is the last time video about Coliseum, will continue the story and upload later when I'm not lazy xd =========================================================================== Digimon World 2 Alternative is a major fan-made gameplay overhaul and rebalance mod for the original PlayStation 1 game, created by developer Grensuingo. The mod aims to provide a completely refreshed experience for both veterans and new players by addressing the extreme level-grinding, balancing combat mechanics, and introducing new content. Mod created by Grensuingo7550 & Co-Developer/Graphics/Audio work by KHK. Thumbnail made by Gemini. Video recorded with Duckstation, upscaled 5x to 1080p. No save-states or speed-up to provide real PS1 gameplay experience. Normal encounters are cut and grindings are not recorded so it won't be repetitive. Will show NPC dialogues, story progression, and boss battles. Thanks for reading so far, and hope you enjoy the video xd #digimonworld2 #digimonworld2alternative #digimon #digimonworld2mod #ps1gameplay