Silent Hill: Townfall | Chapter 2: Zoe | The Gameplay Speaks for Itself
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Silent Hill: Townfall | Chapter 2: Zoe | The Gameplay Speaks for Itself
64 просмотра · Трансляция закончилась 11 дней назад
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64 просмотра · Трансляция закончилась 11 дней назад
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SILENT HILL: TOWNFALL | FIRST PLAYTHROUGH • NO COMMENTARY
My first complete playthrough of SILENT HILL: Townfall, presented without commentary, reactions or voice-over. Just the game, its story, performances, cinematics, sound design, exploration, puzzles and horror experienced without interruption.
ABOUT THE GAME
SILENT HILL: Townfall is a full-length, self-contained psychological horror game developed by Screen Burn Interactive and co-published by KONAMI and Annapurna Interactive. Set on the isolated Scottish island of St. Amelia in 1996, the story follows Simon Ordell as he returns to the island to “put things right,” only to find the community seemingly abandoned beneath a heavy fog. Played entirely from a first-person perspective, Townfall combines exploration, tense evasion, combat and narrative-driven puzzles. Simon has access to a limited collection of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals as fragments of St. Amelia’s history and his own past begin to surface.
GAME INFORMATION
Release: September 24, 2026
Developer: Screen Burn Interactive
Publishers: KONAMI • Annapurna Interactive
Platforms: PlayStation 5 • Steam • Epic Games Store
Genre: Psychological Horror
Perspective: First Person
Mode: Single Player
Setting: St. Amelia, Scotland • 1996
CAST
Jovan Adepo • Simon Ordell
Terry O’Quinn • Richard
Kezia Burrows • Zoe
ABOUT THIS PLAYTHROUGH
First playthrough.
No commentary.
No reactions.
No voice-over.
The intention is to preserve the original experience and allow the dialogue, performances, music, environmental audio, cinematics and atmosphere to stand on their own.
SGN+
YouTube Gameplay Archive