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【TAS】Mario Kart Double Dash!! (#4) Bowser's Castle - 0'46"113

ThatCowGuy

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【TAS】Mario Kart Double Dash!! (#4) Bowser's Castle - 0'46"113

9 066 просмотров · 3 года назад
ThatCowGuy
788 подписчиков
9 066 просмотров · 3 года назад
Track (04/16) from my New Mario Kart Double Dash - All Cup Tour TAS (MKDD) We finally reached the first track that showcases the potential of chomp jank. The lap1 strat from the old TAS (using a stolen bomb to get to the balcony) was already a couple of seconds faster than normal driving, but this new chomp strat saves an extra 3s on top of that! The brief explanation for chomp jank goes something like this: We release the chomp facing backwards or into a wall, causing it to change direction. This makes the chomp pull us backwards, which overturns the kart and flings us into the air. If we then manipulate the chain to break while shooting upwards, we keep the momentum and go flying. Here I let the chomp deflect on one of the bridge-chains (which are actually just thin pillars), and manipulate the chain to break in a way that throws us into the balcony Lakitu-Zone from underneath. Note that we can't touch the LakZone from the sides or from above, because it's surrounded by tall, invisible walls. If you've never seen an explanation for the glitched shortcut that comes afterwards, that's called a Flhop: First I drive into the castle to get a running start and use A-Tech to lift up the nose of my Kart. This sets me up for a small A-Tech Hop that lets me hop around the balcony barrier. During this hop I leave the balcony CP-27, briefly scrape CP-41 (which is from the upper level) and end up in CP-63 (which is the last one). Because I touched CP-41, I avoid the 50%-rule and get a full lap of progression accounted for. Then after I respawn, I am considered to be inside CP-0, so falling off the balcony triggers a LakHop all the way up to CP-63, and I can get a lapcount. Rinse and Repeat. Eventhough the remaining laps are very similar to the old version, I managed to save another 200ms from optimizations (figured out steering-storage) and better luck (had to dodge a redshell on the 3rd flhop). But now we can finally expect a fully new track to make it's appearence :) Rerecords: 6,876 - Updated Total: 110,265 #mariokart #speedrun #glitch