Перейти к содержимому

Master of the Line, an Age of Sail RPG - Naval Simulation - First Person Gameplay, Sail+Rope Physics

SplinterByte Games

0:00 / 0:00

Master of the Line, an Age of Sail RPG - Naval Simulation - First Person Gameplay, Sail+Rope Physics

584 просмотра · 13 дней назад
SplinterByte Games
60 подписчиков
584 просмотра · 13 дней назад
New gameplay from my custom built Age of Sail RPG, "Master of the Line", showing first person ship controls, dynamic sail and rope physics, buoyancy, and naval combat. Everything is running in my custom C++ engine, with physics-driven ships, sails, rigging and cannon combat. This is still heavily in development, so visuals and gameplay are a work in progress. Features shown: • First-person ship gameplay • Physics-based sails and rigging • Rope simulation • Ship buoyancy and ocean physics • Naval combat • Custom-built game engine Running at 140–150 FPS on an RTX 3080 10GB at native resolution - no DLSS, FSR, XeSS, frame generation or other upscaling. #AgeOfSail #IndieGame #GameDevelopment #CustomEngine #DirectX11 #globalillumination #physicsengine #gameplay #navalsimulation #navalgame