Genshin Impact Character Shader Breakdown [Unity URP]
Adrian Mendez
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Genshin Impact Character Shader Breakdown [Unity URP]
50 733 просмотра · 4 г. назад
Adrian Mendez
4,05 тыс. подписчиков
50 733 просмотра · 4 г. назад
Two months ago I studied how to make the Genshin Impact character shader in Unity [URP], so when I got a very similar result I decided to do this little breakdown, more info here:
https://www.artstation.com/artwork/wJ...
Shader features:
Custom ligthing for cel shading (support multiple lights, cast shadow).
Outer shadow.
Anisotropic hair.
Face shadow tweak.
Metallic.
Outline.
Special Face Outline.
Edge Highlight.
Custom tonemapper.
Dithering.
Fog.
Contact:
AdrianMendezzGarcia@gmail.com
/ adrianmendezzg
https://www.artstation.com/adrianmendez
Music:
Composition by Yu-Peng Chen
Music by Vetrom
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