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Create Nanite Meshes From Displacement Textures Completely Inside UE5

CB3DART

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Create Nanite Meshes From Displacement Textures Completely Inside UE5

44 624 просмотра · 4 года назад
CB3DART
4,02 тыс. подписчиков
44 624 просмотра · 4 года назад
The Video shows how to create UE5 Nanite ready meshes from a single displacement texture directly inside UE5. Link to Artstation Post... https://www.artstation.com/artwork/Ze... Feel free to message me or see more of my artwork here... https://www.artstation.com/cb3dart   / cb3dart     / cb3dart   Chapters... 0:00 - Intro 1:10 - Enabling Unreal Modeling Tools 1:31 - Getting A Displacement Texture 2:38 - Viewing The Imported Assets 2:29 - Packed Textures (Basic Overview) 3:58 - Creating The Base Mesh 6:19 - Creating The High Poly Mesh (Displacement Tool) 11:32 - Stepping/Banding Issues 14:38 - Quick Shape Fixes (Lattice Tool) 17:57 - Alternative Selection Method (Tri Select Tool) 20:01 - Tools Ideas and Suggestions 22:35 - Mesh Tidy Up (Trim and Simplify Tools) 27:18 - Final Result