From 3D Model to Diffuse, Normal, Displace and Roughness textures.
3D УГОЛОК
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From 3D Model to Diffuse, Normal, Displace and Roughness textures.
1 185 просмотров · 2 г. назад
3D УГОЛОК
5,61 тыс. подписчиков
1 185 просмотров · 2 г. назад
/ @3d-corner
n today's episode I'm going to show you how to create textures ( Diffuse, normals, ddisplace, roughness and ambient occlusion) from your 3d models.In this way you can optimize your scene with less geometry and the same quality.
Download Textures:
https://3dsky.org/3dmodels/show/ceram...
https://cgmood.com/material/ceramic-s...
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/ 3dcorner
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