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(TOP 2 ETERNAL) THE SIN UPDATE VERIFIED // ROBLOX TRIA.os - Escape

EpicG

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(TOP 2 ETERNAL) THE SIN UPDATE VERIFIED // ROBLOX TRIA.os - Escape

2 851 просмотр · 6 месяцев назад
EpicG
1,26 тыс. подписчиков
2 851 просмотр · 6 месяцев назад
Wow. Just wow. Crazy how the most minimal changes can make the most impact. The Sin went from being one of the most dogshit, inconsistent Eternals to one of my favorite Eternals in the game. Good job Marchionne and the other creators, and thank you for giving me the opportunity to verify this. also LOL THAT FAIL AT THE END COULD'VE ENDED SO BADLY Map Info Marchiionne, alex28901, fxrezful, vX_Soraa, & Vlayrs Main ID: fayvr // Bossfight ID: bzxrn Pre-Bossfight BGM: JerryStuff (Ro) & BrandonPlaysStuff - In Your Heart Lies Hope (Low Pitched) Bossfight BGM: Dai / 7th Expansion | Umineko - The Sin (Slowed ver) BGM links:    • TRIA.OS // 罪  𝕿𝕳𝕰 𝕾𝕴𝕹 / THE SIN  罪 - OST   //    • TRIA.os OST - The Sin Bossfight   Ratings Enjoyment: 80/100 Difficulty on List: 7.55 (not updated yet) Personal Difficulty: 7.62 Changelog Main map changed button1 door to based on map time instead of button based fixed wrap at 2nd button (well its a buff ig) slightly nerfed walljump-truss (after the wallhop at 1st tower) fixed some shortcuts extended button 4 gameplay added button 5 gameplay nerfed lava speed due to new gameplay extension made rotated wallrun at the final jumps taller Bossfight fixed red fire attack rng in phase 1 (have NO chance of both safespot appearing at corners) removed clock rng speed at the start and end of every phase fixed floor ground details (you cant bonk to the middle gear / 4 pillars anymore) New phase 1 attacks white fire chasing you (slightly slower than player speed), appears when screen pulse to black static circle fire appears at the same time now with the red fire lines New phase2 attacks multiple hands appear for a short amount of time, 4 lines of spikes circling around the room at the same time combo of 1 spike line with fire (both are static), while having to dodge the knife thrown by marchionne middle is completely closed for phase2 -Improved final stretch attacks -Fixed eric's animation (it was broken the whole time idk why) fixed some typos on uis Links My Discord Server:   / discord   Difficulty List: https://github.com/Ethan76167/TRIA.OS... Difficulty List Discord Server:   / discord   tags (ignore these): roblox roblox gameplay roblox tria.os tria.os tria.os gameplay roblox obby roblox parkour roblox challenge roblox hard obby roblox fast obby roblox skill game david baszucki psi