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Dishonored Devs share how Susan Sarandon became Granny Rags | The Creators Play Dishonored | Part 2

Raphael Colantonio

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Dishonored Devs share how Susan Sarandon became Granny Rags | The Creators Play Dishonored | Part 2

42 028 просмотров · 4 месяца назад
Raphael Colantonio
7,58 тыс. подписчиков
42 028 просмотров · 4 месяца назад
Join the creative minds behind Dishonored, as they reflect on the game and it's development 14 years after its release. In this episode, you'll hear from Co-Creative Directors, Raphaël Colantonio and Harvey Smith. As well as Ricardo Bare (Lead Technical Designer), Rich Wilson (Level Designer) and Seth Shain (Game Systems Designer). This is the second part of a multi-part series where Raf will be joined by several members of the original Dishonored development team to tell stories, share design insights and probably get eaten by rats... a lot. Subscribe for more! Dishonored is an immersive first-person action game that casts you as a supernatural assassin driven by revenge. With Dishonored’s flexible combat system, creatively eliminate your targets as you combine the supernatural abilities, weapons and unusual gadgets at your disposal. It was developed by Arkane Studios (Prey, Arx Fatalis, Deathloop) and released by Bethesda in 2012. #dishonored #gaming #gamedev #gameplay #letsplay