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The Mage Council Couldn't Fix Mage… So I Did (WoW Forever)

Farmerfarms

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The Mage Council Couldn't Fix Mage… So I Did (WoW Forever)

19 303 просмотра · 2 дня назад
Farmerfarms
4,53 тыс. подписчиков
19 303 просмотра · 2 дня назад
The Mage Council couldn't come up with a clear solution for Mage in WoW Forever… so I decided to take a shot at it. Farmerfarms Discord:   / discord   Farmerfarms Twitch:   / farmerfarms   After leveling Mage to 20 and watching the recent Mage Council discussion hosted by Xaryu with Venruki and Ziqo, I've been thinking about what Mage actually needs to feel complete. I don't think Mage simply needs more damage, more talents, or a bunch of new buttons. Mage needs meaningful choices. In this video, I go through some of the ideas discussed by the Mage Council and then break down my own changes for all three Mage specializations: 🔥 FIRE Improved Scorch becomes part of the Hot Streak engine Blast Wave interacts with Improved Scorch Hot Streak affects Pyroblast and Flamestrike Changes to Combustion and Fire Blast 💙 ARCANE Arcane Blast scaling with Arcane Concentration Arcane Power and mana management A new spell concept: Critical Mass A completely ridiculous idea: Conjure Weapon / Conjure Wand ❄️ FROST Making Frostbite interact with raid bosses Giving Frostfire Bolt a real place in the rotation Building toward a massive Frostfire Bolt through Frostbolt and Winter's Chill The goal isn't to turn Mage into a completely different class. It's to make the abilities Mage already has interact with each other in meaningful ways, while giving Fire, Arcane, and Frost distinct identities and multiple ways to play. WoW Forever has an opportunity to experiment with Mage in ways Blizzard never did. So… what would YOU change about Mage?