Redesigned Turret Wall Horde Base Test | 7DTD 3.2 | Max Spawn Chibi Mode Wasteland
NeverGetsToPlay
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Redesigned Turret Wall Horde Base Test | 7DTD 3.2 | Max Spawn Chibi Mode Wasteland
43 просмотра · 3 дня назад
NeverGetsToPlay
35 подписчиков
43 просмотра · 3 дня назад
Testing my redesigned 21-turret horde base in 7 Days to Die Update 3.2 with Max Spawn settings and Chibi Mode in the Wasteland. The horde is set to allow up to 64 zombies at once, while Chibi Mode is just there to make the chaos a little more fun.
Update 3.2 changed turret placement, so I had to redesign the wall using staggered turret rows instead of directly stacking them. This test shows how the new layout performs under heavy pressure.
The main defense wall uses 21 turrets, with 1 additional rooftop turret for aerial enemies, plus 7 electric wire lines, 4 solar banks, and 4 battery banks. The build stays under 1,000 building blocks.
This is not an AFK test — I actively help defend the firing corridor while the turrets and electric wires do their work.
Full build tutorial:
• Turret Stacking Changed! NEW 21 Turret Hor...
Chapters
0:00 Intro
0:10 Horde Night Settings
0:15 Max Spawn Chibi Horde Begins
16:57 Horde Night Ends
20:38 Loot Pile & Aftermath
#7DaysToDie #7DTD #HordeBase