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Cyberpunk 2077 2.3 Don't Fear The Reaper Speedrun (4m 28s, Very Hard)

SunriseAtNight

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Cyberpunk 2077 2.3 Don't Fear The Reaper Speedrun (4m 28s, Very Hard)

2 162 просмотра · 10 месяцев назад
SunriseAtNight
38 подписчиков
2 162 просмотра · 10 месяцев назад
When Vik says you'll have to fix the problem now and V goes you should've said so earlier choom Timer starts when V is in control and ends when Smasher dies 00:00 Intro 00:40 Run Begins 05:09 Run Complete 06:00 Mikoshi Connected 06:26 Build 07:07 Difficulty & PC settings Room for improvement I fumbled at some of the parts: At the start, 2nd group of enemies In the ops room, didn't kill the last guy while in stealth Memory wipe route at the pillar wasn't ideal, Ideally you would use crouch dash to re-enter stealth Smasher has health breakpoints at 50% and 30% which prevents killing him in 1 burst of damage. In theory, instead of waiting for Smasher to run across the room, you could detonate grenade to push his health to 50%, then memory wipe & shoot him to bring him down to 30%, then optical camo and shoot him to kill him. But it's not going to be easy to figure out whether it's possible so I'm happy with this