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I Made a Game in 2 Hours (Blender + Unity MCP, Vibe Coding) 🎮🫎✨

Vladimir Storm

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I Made a Game in 2 Hours (Blender + Unity MCP, Vibe Coding) 🎮🫎✨

26 089 просмотров · 1 год назад
Vladimir Storm
524 подписчика
26 089 просмотров · 1 год назад
In this step-by-step tutorial, I’ll show you how I created a complete mini game in just 2 hours using a set of cool AI tools. From 3D asset creation to level design and gameplay logic, I’ll walk you through the whole process. 💡 What you'll learn: How I used Generative AI to create 3D assets & music Level design with Blender MCP Game mechanics with Unity MCP Vibe coding logic using Cursor AI Bonus tools like Claude, Meshy, and more 📱 Follow me for more AI + Game Dev content: 🐸 https://x.com/vladstorm_ 🐊   / vladstorm_   👨‍💼   / vladimir-storm   🛠️ Download the full project (source code & build): http://vladstorm.itch.io/mcp-game 📌 Tutorial Resources: Blender MCP: https://github.com/ahujasid/blender-mcp Unity MCP: https://github.com/justinpbarnett/uni... https://www.cursor.com https://www.claude.ai https://www.meshy.ai https://www.csm.ai https://www.stableaudio.com ⏱️ Chapters 0:00 - Intro 1:44 - What is Vibe Coding 3:21 - What is MCP (Model Context Protocol) 4:28 - Table of Contents 5:27 - The Art of Prompting 6:30 - Step 1: Conceptualizing 8:54 - Step 2: Art Direction and Styling 11:55 - Step 3: Level Design 16:56 - Step 4: 3D Assets 23:22 - Step 5: Game Mechanics 28:27 - Step 6: Adding Logic 34:25 - Step 7: Music 36:42 - Future Prediction 39:15 - Outro Enjoy the video, share it if you like it, and let’s keep building cool stuff with AI 🍿✨