Earthworm Jim Special Edition (Sega CD 1995) - Shmup | Longplay, Walthrough, Playthrough 4K
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Earthworm Jim Special Edition (Sega CD 1995) - Shmup | Longplay, Walthrough, Playthrough 4K
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Retronomicon
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78 просмотров · 4 дня назад
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Gameplay recorded by Retronomicon (NVSGamer)
Game Name Earthworm Jim: Special Edition
Region USA
Console SEGA CD
Game Release 1995
Genre Platformer 2D
Publisher Playmates, Shiny Entertainment
Languages English
Game ID T-125045
Earthworm Jim: Special Edition on the Sega CD is one of the best examples of how to upgrade a 16-bit cartridge game for CD hardware. Originally based on the Genesis version of Earthworm Jim, this release adds CD-quality music, expanded stages, extra animation, new content, and an exclusive level called Big Bruty, making it feel like the most complete version of the first game.
The gameplay is still classic Earthworm Jim: a strange mix of run-and-gun action, platforming, whip-swinging, weird level gimmicks, and offbeat comedy. You play as Jim, an ordinary worm inside a powerful super suit, fighting bizarre enemies across stages that feel like cartoons gone completely insane. It is fast, funny, creative, and sometimes frustrating.
The core controls feel solid. Jim can shoot, jump, whip with his head, swing from hooks, and use different weapons throughout the game. The action has a nice arcade-style rhythm, especially in stages like New Junk City and What the Heck?, where the game’s personality really shines.
One of the biggest strengths of Special Edition is the extra content. Some levels are expanded, there are additional secrets, more animation frames, and the Sega CD version includes the exclusive Big Bruty stage. These additions make the game feel more substantial than the standard Genesis release, even if not every new section is equally strong.
Visually, the game still looks fantastic. Earthworm Jim has some of the best cartoon animation of the 16-bit era, with expressive characters, strange enemy designs, and backgrounds packed with personality. The Sega CD version adds more animation and presentation touches, helping the game feel even more polished.
The soundtrack is a major highlight. The CD audio gives the music a much fuller sound than the cartridge versions, and it fits the game’s weird cartoon energy perfectly. The voice clips and extra audio also add to the humor, making the Sega CD version feel more lively and cinematic.
The biggest downside is that Earthworm Jim can still be uneven. Some levels are excellent, while others rely on gimmicks that can become annoying. Stages like Down the Tubes or the escort-style sections may frustrate players who just want straightforward action. The Sega CD also adds loading times, though the extra content and improved audio help make up for it.
Overall, Earthworm Jim: Special Edition is one of the strongest versions of the original game and one of the better showcases for the Sega CD. Its incredible animation, upgraded soundtrack, extra content, and bizarre humor make it a must-play for fans of 16-bit platformers.
Score: 7/10
Chapters:
0:00 Opening
1:41 New Junk City
7:16 Andy Asteroids?
8:55 What the Heck?
16:23 Big Bruty
22:35 Andy Asteroids?
24:06 Down the Tubes
30:06 Andy Asteroids?
31:43 Snot a Problem!
34:43 Andy Asteroids?
36:12 Level 5
45:16 Andy Asteroids?
46:45 For Pete's Sake!
52:15 Andy Asteroids?
53:50 Intestinal Distress!
56:31 Andy Asteroids?
58:03 B Ville
1:01:48 Final Boss
1:03:11 Ending
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