Crimson Desert — DLSS 5 Neural Rendering OFF vs ON | 5120×1440 HDR
Overdrive_Components
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Crimson Desert — DLSS 5 Neural Rendering OFF vs ON | 5120×1440 HDR
219 просмотров · 2 недели назад
Overdrive_Components
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219 просмотров · 2 недели назад
Crimson Desert with DLSS Neural Rendering OFF vs ON, recorded at 5120×1440 in 32:9 ultrawide HDR on my Ryzen 9 9950X3D + RTX 5090 PC.
The first recording shows neural rendering disabled, followed by a second recording with it enabled through RenoDX. Compare lighting, stonework, foliage, and character detail throughout the town and surrounding countryside.
TIMESTAMPS
00:00 — Neural Rendering OFF
03:10 — Neural Rendering ON
PC SPECS
• CPU: AMD Ryzen 9 9950X3D — 16 cores / 32 threads
• GPU: ASUS ROG Astral GeForce RTX 5090 LC OC — 32GB GDDR7
• Motherboard: ASUS ROG Crosshair X870E Dark Hero
• BIOS: 1002
• RAM: 32GB TeamGroup DDR5-8000 kit (2×16GB), manually tuned to DDR5-6000
• OS: Windows 11 Pro 25H2
CPU TUNING
• PBO Advanced
• Boost Clock Override: +200MHz
• PBO Scalar: 10×
• Configured PBO limits: PPT 1000W / TDC 1000A / EDC 1000A
• These are configured limits, not actual power consumption.
CURVE OPTIMIZER — PER CORE
• CCD0: cores 0 and 1 at -5; cores 2–7 at -10
• CCD1: cores 9 and 13 at -5; cores 8, 10, 11, 12, 14 and 15 at -15
MEMORY TUNING
• Speed: 6000 MT/s
• Primary timings: 26-36-32-42
• tRCDWR: 16
• Command Rate: 1T
• MCLK / UCLK: 3000 / 3000MHz — 1:1
• FCLK: 2200MHz
• tRC: 68
• tRFC: 600
• tREFI: 65535
• Gear Down Mode: Enabled
• Power Down: Disabled
• SoC: 1.20V
• Memory VDD / VDDQ: 1.50V / 1.515V
STORAGE
• Samsung 9100 PRO — 2TB
• Samsung 970 EVO — 2TB
• WD Black SN7100 — 4TB
• WD Blue SN570 — 1TB
• WDC WD101FZBX — 10TB HDD
RECORDING DETAILS
• Resolution: 5120×1440
• Aspect ratio: 32:9 ultrawide
• Capture: approximately 60 FPS
• Format: AV1, 10-bit HDR
NEURAL RENDERING SETTINGS SHOWN IN THE SECOND CLIP
• Neural Rendering: ON
• Model Resolution: 100%
• Intensity / Structure / Tone: 100%
• Style: Style 1
• Character Mask: ON
• Ray Reconstruction: Preset F
These are separate gameplay runs, so camera angles, movement, and in-game time differ. This is a visual comparison, not a synchronized benchmark.
Which look do you prefer—OFF or ON? Let me know what differences you notice.
#CrimsonDesert #RTX5090 #NeuralRendering