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Prototyping gameplay mechanics - Devlog #132

Ezel Games

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Prototyping gameplay mechanics - Devlog #132

176 просмотров · Трансляция закончилась 1 день назад
Ezel Games
59 подписчиков
176 просмотров · Трансляция закончилась 1 день назад
🎮 LIVE: Developing a Hybrid Casual Game in Unity | Full Game Dev Journey Watch me build a hybrid casual game from scratch in **Unity**. Live coding, game design, optimization, debugging, UI, gameplay systems, and everything that goes into shipping a successful game. If you're interested in **Unity game development**, **indie game development**, **game programming**, **hyper casual**, **hybrid casual**, **mobile games**, or **WebGL**, you're in the right place. Topics during the stream may include: • Unity C# • Game Design • Hybrid Casual Mechanics • Hyper Casual Systems • Mobile Game Development • WebGL Optimization • Performance Optimization • UI & UX • Bug Fixing • Publishing & Monetization • Live Coding • Game Dev Q&A Ask questions, suggest ideas, or just hang out while we build. #Unity #GameDev #IndieDev #Unity3D #GameDevelopment #CSharp #MobileGame #HybridCasual #HyperCasual #WebGL #LiveCoding #IndieGame (Boy, that's a mouthful of a description. Are we sure AI is going to take over our jobs?)