Prototyping gameplay mechanics - Devlog #132
Ezel Games
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Prototyping gameplay mechanics - Devlog #132
176 просмотров · Трансляция закончилась 1 день назад
Ezel Games
59 подписчиков
176 просмотров · Трансляция закончилась 1 день назад
🎮 LIVE: Developing a Hybrid Casual Game in Unity | Full Game Dev Journey
Watch me build a hybrid casual game from scratch in **Unity**. Live coding, game design, optimization, debugging, UI, gameplay systems, and everything that goes into shipping a successful game.
If you're interested in **Unity game development**, **indie game development**, **game programming**, **hyper casual**, **hybrid casual**, **mobile games**, or **WebGL**, you're in the right place.
Topics during the stream may include:
• Unity C#
• Game Design
• Hybrid Casual Mechanics
• Hyper Casual Systems
• Mobile Game Development
• WebGL Optimization
• Performance Optimization
• UI & UX
• Bug Fixing
• Publishing & Monetization
• Live Coding
• Game Dev Q&A
Ask questions, suggest ideas, or just hang out while we build.
#Unity #GameDev #IndieDev #Unity3D #GameDevelopment #CSharp #MobileGame #HybridCasual #HyperCasual #WebGL #LiveCoding #IndieGame
(Boy, that's a mouthful of a description. Are we sure AI is going to take over our jobs?)