Good Design, Bad Design Vol. 8 - Analyzing the Graphic Design in Cuphead, Jackbox, and More
Design Doc
0:00 / 0:00
Good Design, Bad Design Vol. 8 - Analyzing the Graphic Design in Cuphead, Jackbox, and More
253 981 просмотр · 6 л. назад
Design Doc
371 тыс. подписчиков
253 981 просмотр · 6 л. назад
Sponsored by Audible! Go to http://www.audible.com/designdoc or text 'DESIGNDOC' to 500 500 to get one free audiobook, 2 free Audible originals and a 30-day free trial.
It's time for Good Design, Bad Design Vol. 8! We're talking about four more video games with great and terrible graphic design. Today we'll talk about color contrast, anticipation in animation, inclusive design, and UI efficiency.
Support Design Doc on Patreon to get early access to new episodes, and hear a behind the scenes podcast! Go Here: / designdoc
This episode contains:
Jackbox Party Pack
Xenoblade Chronicles
Cuphead
Chime Sharp
Twitter: / warbot400
#cuphead #xenobladechronicles #jackbox