TIDES OF ANNIHILATION Looks Like REAL LIFE | Ultra Realistic Graphics Tech Demo RTX 5090 4K
ENFANT TERRIBLE
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TIDES OF ANNIHILATION Looks Like REAL LIFE | Ultra Realistic Graphics Tech Demo RTX 5090 4K
37 712 просмотров · 3 недели назад
ENFANT TERRIBLE
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37 712 просмотров · 3 недели назад
Check out this new exclusive gameplay tech demo and gameplay from the upcoming Tides of Annihilation, developed in Unreal Engine 5. This work-in-progress footage was recorded by us during an exclusive NVIDIA preview event as part of our Gamescom 2026 coverage, using a high-end PC equipped with an NVIDIA GeForce RTX 5090. In this gameplay, you can see the game running at 4K resolution with Ultra settings, showcasing NVIDIA technologies including DLSS 4.5 and Path Tracing, which are planned to be available at launch. We've also included a relaxing walk and exploration footage in the Egyptian Gallery and Museum level recorded from the demo. Enjoy!
⚠️ Footage recorded by ENFANT TERRIBLE. Unauthorized use and/or duplication of this video is strictly prohibited.
00:00 Exploration, Combat & Puzzles
05:12 Anubis Boss Fight
13:56 A peaceful walk through the Egyptian Gallery
📝 SUMMARY
This hands-on preview demo showcases a small section of the game set in a fantasy version of London, featuring exploration, several enemy and a massive final battle. We were also able to capture a big open area of the map, offering a closer look at the game’s technical presentation, environments, visual effects, and overall graphical detail.
✒️ DESCRIPTION
Tides of Annihilation is a single player action adventure game inspired by the legends of King Arthur. After an otherworldly invasion shatters London, Gwendolyn, one of the few survivors, sets out on a dangerous journey to fight back against the invading forces and uncover the truth hidden beyond the veil.
💥 TECHNICAL FEATURES AND FIRST IMPRESSIONS
Full Path Tracing Support: Officially confirmed to launch with full Path Tracing (Full Ray Tracing) on PC, handling real-time global illumination, dynamic bounces, accurate reflections, and ambient shadows.
NVIDIA DLSS 4.5 Integration: Planned for launch day, featuring AI-driven Super Resolution, Frame Generation, and Ray Reconstruction to maintain smooth frame rates with demanding Path Tracing enabled.
DLSS Ray Reconstruction: Utilizes NVIDIA's AI neural network to replace hand-tuned denoisers, improving temporal stability and lighting precision across complex geometry.
Unreal Engine 5 Core: Developed using Unreal Engine 5 in close technical collaboration with Epic Games and NVIDIA for GPU-level optimization.
4K Ultra Hardware Demo: Official Gamescom preview footage showcases early work-in-progress gameplay running at native 4K resolution with Ultra settings on high-end hardware featuring the NVIDIA GeForce RTX 5090.
Featured Showcase Level: The official tech demo highlights environmental fidelity and interior lighting within the Egyptian Gallery and Museum level.
✅ RELEASE DATE AND PLATFORMS
Coming soon to PC, PS5 and XBOX.
🕹️ SUPPORT THE DEVELOPERS
Wishlist/Buy on Steam: https://store.steampowered.com/app/32...
📩 FOR DEVELOPERS
Want your game featured? Reach out to us via the "About" section of our channel. We do gameplay previews and compilations every day!
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