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[MKW] WWs with Prediction Removal (by Stebler)

Henry

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[MKW] WWs with Prediction Removal (by Stebler)

712 просмотров · 2 года назад
Henry
49 подписчиков
712 просмотров · 2 года назад
https://mariokartwii.com/showthread.p... The last half of the races best show how this impacts gameplay since there’s more players, so make sure to watch those. Credits to Stebler for making this. For those who don't know what is going on, MKW tries to make predictions where other players will be when it doesn't receive packets from them. Nintendo did this to make lag feel less laggy. But a lot of the BS lag moments are linked to this. This code removes the prediction for the person using the code. I guess a good way to put it is that lag is perceived differently. I think these changes are interesting. My opinions on this could just be placebo/recency bias talking, so take my thoughts with a grain of salt. First thing you notice is that players look more jittery, especially when more people are in a room. But I also didn't mind that a whole lot and its not super hard to adjust to. Drafting might've felt easier on straights. On turns, it could be harder to draft since people's line might suddenly change, but I also don't recall drafting anyone on a turn to idk. BS lag still happens, like the green on MC, but that also happens all the damn time normally. Imo, in an ideal world, players should have an option to play with this since it only impacts them and it feels like a matter of preference. Also holy shit the pow on rBC lap 1 rail