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Warlock | Mega Drive & Super NES | Comparison - Dual Longplay

silenig

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Warlock | Mega Drive & Super NES | Comparison - Dual Longplay

5 887 просмотров · 3 дня назад
silenig
41,2 тыс. подписчиков
5 887 просмотров · 3 дня назад
0:00 Intros 3:19 Quest for the First Stone - Fields 4:56 Library 7:02 The Warlock ---------------- 9:04 Quest for the Second Stone - Lake 10:15 Cavern ---------------- 14:47 Quest for the Third Stone - Garden 18:24 Castle I 19:32 Castle II 20:29 Castle III 22:47 Castle IV 25:18 Castle V 30:07 Castle VI 32:09 Ramparts 34:03 Alchemy Laboratory I ---------------- 40:14 Quest for the Fourth Stone - Organ 41:54 Alchemy Laboratory II 48:09 Alchemy Laboratory III 50:00 Stairs 50:50 Boss - Demon vs Demon ---------------- 53:09 Quest for the Fifth Stone - Cemetery I 55:35 Crypt I 57:37 Cemetery II 1:00:59 Crypt II 1:03:39 Cemetery III 1:07:05 Crypt III 1:09:15 Mausoleum ---------------- 1:13:34 Quest for the Final Stone - Mountains I 1:16:25 Mountains II 1:19:15 Caves I 1:23:24 Mountains III 1:27:49 Caves II 1:31:07 Final Stage 1:33:36 The Warlock 1:34:24 The Final Confrontation 1:36:00 Final Boss Final Hit and Ending An action platform game loosely based on the late 80s/early 90s Warlock films starring the late Julian Sands in one of his most well known film roles. The 1993 film Warlock: The Armageddon was a typical 90s horror sequel. Directed by Anthony Hickox, it shares some DNA with his other works like Waxwork and Hellraiser III: Hell on Earth. Much like Hellraiser III, it shares very little tonally with the original film other than the main villain, and trades its fairly gritty tone for a wider fantasy plot. The 1994 game seems loosely inspired by the sequel, but instead of the movie's characters you play as a lone druid warrior whose trenchcoat look is maybe modeled after Richard E. Grant's character from the first film. Genre fans have long connected that first film to Castlevania, noting that Grant's whip-wielding, monster-hunting Giles Redferne acts as a Belmont. The game's mechanics combine the slow, fluid animations of cinematic platformers (like Flashback) with the fast gameplay of an action platformer. The result is sometimes frustratingly sluggish controls. It also falls into the classic 90s Acclaim trap of severe level padding in their movie based games, using far too many recycled backgrounds to stretch out the length, much like Judge Dredd, Stargate, Alien 3 (SNES). Yet, the game does not completely lack merit. It stands out as a flawed cult classic because of its cool, gothic art style, featuring background work by pixel art legend Mark Ferrari (Loom, The Secret of Monkey Island). The experience is enhanced by a haunting soundtrack, especially the Cemetery levels and the final boss, which are like a celebration of a gothic Halloween aesthetic. I think there's even a hint of Jerry Goldsmith's Warlock theme from the first film in the game's title theme. When one gets used to the controls, it's a solid Castlevania-esque platformer. Even though on first glance the MD version looks similar to SNES with the expected differences in graphics and sounds, the two games play quite differently, with the controls of the MD being somewhat smoother. Level layouts and enemy/item placement can vary greatly too, something that already becomes apparent from the second level, the Library where the MD version has an elevator absent from SNES, and a different fight with the Warlock. Some stages even offer different routes between the two versions, like "Castle V" (in the level list above) or "Crypt III" (where SNES offers the choice of three routes, whereas the MD integrates all three into one). Another upload that required countless hours of "work", maybe wasted, but ultimately an excuse to revisit a film and an aesthetic that still holds nostalgic value. Recommended reading about the Warlock films https://outlawvern.com/2015/01/21/war... https://outlawvern.com/2015/09/24/war... EDIT All things considered (an almost non active channel, a niche type of retro video, a fairly obscure game), I find the number of views encouraging. For those who took the time to hit the "like" button, thank you.