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The Greatest Psyop in Gaming Industry

Alnakar

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The Greatest Psyop in Gaming Industry

4 632 просмотра · 1 день назад
Alnakar
372 подписчика
4 632 просмотра · 1 день назад
Lately I have been feeling that are we care about when a new game is about to be released is just how many hours is the game. The more the better, if it is below 50 then its not worth its money. And when the game is finally released, people somehow act shocked that the 100+ hours is just mostly bloat and useless collectibles with a mediocre story. In this video I want to talk about how we are hyper fixating too much on the total hour count of a game and how we were actually manipulated to think that hours are the best metrics to rate a game. All the big publishers did their best to influence us in thinking that more is better. Wasting your time on bloated games is the biggest mistake that you can do. Time Stamps: 00:00 - Intro 01:58 - The First Trick: When Time Became Value 05:10 - The Open-World Arms Race 09:23 - What is a game actually worth? 12:12 - Why The Industry Keeps Building Them 15:10 - From Long Games To Forever Games 17:24 - The Consumer Helped Build This Monster 21:21 - What Games Actually Owe Us 22:37 - Conclusion