Heroes of Might and Magic II - WORLD RECORD - Last Hope - Impossible - 6 turns - Max score
Rafael López García
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Heroes of Might and Magic II - WORLD RECORD - Last Hope - Impossible - 6 turns - Max score
244 просмотра · 2 года назад
Rafael López García
18 подписчиков
244 просмотра · 2 года назад
In this video I establish what I believe is the World Record for the number of turns spent to beat the map Last Hope, which is an scenario of the standard mode of the Heroes of Might and Magic II expansion The Price of Loyalty, included in the Gold pack. I beat it in only 6 turns, achieving a score of 422 points and the rating of Black Dragon.
The previous record, to the best of my knowledge, was set by @randomyoshi in 7 days and a score of 420 points. Unfortunately, there seems to be no video about the procedure, but you can see the score in the ranking at the end of this video: • Heroes of Might and Magic 2- Valley of Dea...
In order to set the record, you need to comply with the following requirements and strategy:
Choose the difficult level "Impossible".
In the first turn, leave the slow creatures (rangers, etc.) in the castle, but keep enough in the hero so the stack of creatures nearby doesn't attack you. Then choose the gold in the chest, grab the two piles of gold, and hope the stack of creatures joins your army.
You also need to hire a Barbarian hero in the first turn. If there is no Barbarian available, restart. This Barbarian should get the rangers and the champions, apart from his goblins (but not the orcs because they are too slow) and go south, and then east, and then south again. In addition, he should combine choosing gold and experience in chests. The gold to buy a second Barbarian, and the experience to maximize Pathfinding and Logistics.
In the second turn, you must hire a second Barbarian at the castle. If you can't find a Barbarian, restart. This Barbarian should approach the Knight hero. However, it is the Knight who must meet him and give him the veteran pikemen, the red dragon and the creatures that joined his army in the previous turn. In addition, this second Barbarian should keep his goblins but not the orcs, because they are too slow.
Now the main hero should take the gold mine and the sulfur mine and run to the castle in the northwest, stopping at the stables before arriving. The second Barbarian should go southwest, to the Necromancer's castle.
After the main hero takes the Warlock castle, he should head to the Necromancer's castle in the northeast.
Allways kill all the heroes you find on your way. The rest is being lucky.
Disclaimer: I often find speedruns based on the number of turns for the campaing mode and speedruns based on the amount of time played for both the campaign mode and the standard mode. However, I hardly ever find speedruns based on the number of turns for the standard mode. So...
FEEL FREE TO CONTACT ME IF I AM MISTAKEN AND THIS IS NOT THE WORLD RECORD OR IF YOU BEAT THIS RECORD.