Dark Castle Impoppable No MK – Safe Guide (No Abilities, No Micro)
Yoboi3li
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Dark Castle Impoppable No MK – Safe Guide (No Abilities, No Micro)
10 499 просмотров · 7 месяцев назад
Yoboi3li
1,78 тыс. подписчиков
10 499 просмотров · 7 месяцев назад
If you’re stuck on Dark Castle Impoppable and want a run that doesn’t rely on Monkey Knowledge, abilities, or micro, this walkthrough shows exactly what to place and why.
Please leave a like and subscribe, it really helps me more than you know!
Steps:
(each round # is saying "after round X" which means if it says Round 39, it means inbetween round 39 and 40)
(Make sure to turn off Autostart)
Start: Place dart and sub in positions shown on screen (Dart outter range barely not touching the light corner, sub as far left and down as possible)
Round 7: Place Desperado
Round 9: Place Mermonkey on last
Round 11: Place Engineer on strong
Round 13: upgrade engineer to 100
Round 15: upgrade engineer to 101, change targeting to first
Round 16: upgrade engineer to 102
Round 18: upgrade engineer to 103
Round 21: upgrade engineer to 203
Round 23: Buy 010 sniper, sell all towers other than the sniper and the engineer
Round 24: During the round sell the sniper and Buy Benjamin
Round 24: Buy sniper above the center, target to strong
Round 25: upgrade sniper to 100
Round 27: upgrade sniper to 120
Round 29: place 020 sniper on first in the middle
Round 35: upgrade "first" sniper to 023
Round 36: upgrade "strong" sniper to 220
Round 39: upgrade "first" sniper to 024
Round 45: place 3 002 villages and upgrade the center one to 202
Round 48: upgrade the top 002 village to 102 and then place a 320 alchemist as close as possible to the "first" sniper
Round 50: upgrade center village to 203
Round 51: upgrade "strong" sniper to 320, sell top village (102), place 032 sniper below the alchemist with a little distance, but still in range of both villages.
Round 53: sell engineer, sell bottom village (002), place new village (000) to buff your 203 village's range. Buy 420 upgrade for "strong" sniper
Round 56: upgrade 032 sniper to 042 (use ability if you want more consistency, but I did it no ability 4x in a row so it's pretty consistent without it (I had major recording issues 😢 ))
Round 61: upgrade 042 sniper to 052 (same thing about using the ability, it's not needed)
Round 62: upgrade 320 alchemist to 420
Round 69: upgrade 024 sniper to ED (025)
Round 81: upgrade 420 alchemist to 520
Round 85: upgrade 420 "strong" sniper to 520
Round 91: place 024 Spectre on "figure eight" flight pattern, or make it a 204 Spectre and turn the top 000 village to a 020. (village upgrade not needed, again it's worked 4 times without it, but better safe than sorry)
Round 95: Buy 205 perm spike (not needed and not done in video. I bought it many times before and always had 0 pops. but better safe than sorry XD)
Round 100: claim free insta monkey ❤️ Be sure to leave a like, subscribe, and comment if you want any explanations as to why we do certain things at certain times or if you want more guides for any other map/difficulty.
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