Перейти к содержимому

#5. Building Games That Make Players Smile: Emre Guzel on Indie Studios, AI, and AR.

allcorrect

0:00 / 0:00

#5. Building Games That Make Players Smile: Emre Guzel on Indie Studios, AI, and AR.

49 просмотров · 9 дней назад
allcorrect
143 подписчика
49 просмотров · 9 дней назад
In this episode of The Allcorrect Gamedev Show, we chat with Emre Güzel, who talks about founding a three-person game studio, how to choose a first project you can actually finish, why AI often slows development down instead of speeding it up, and the trap that has beginner developers stuck for years. Timecodes: 00:00:19 First computer, DOS, and Prince of Persia 00:02:08 Diablo 2 and the power of cinematics 00:04:04 What kind of company Emre Güzel wants to build 00:05:25 Bethesda’s influence and why Starfield is underrated 00:06:54 The spark: how three strangers started a studio 00:10:43 Why in-app purchases kill the fun 00:13:11 One game or a series: building a reusable framework 00:14:21 How to choose a good outsourcing partner 00:16:20 AI in game dev: “a good servant but a bad master” 00:19:21 Can AI generate the perfect game for everyone? 00:21:49 Why AI actually slows development down 00:22:58 AGI fears: Terminator 2 and Love, Death & Robots 00:25:20 Dream project: D&D in augmented reality 00:26:44 AR vs. VR: which one is more exciting? 00:31:35 The industry in 5–10 years: the indie boom 00:32:27 Elden Ring: “It is not a game, it is art” 00:35:25 Advice for beginners: escaping tutorial hell 00:39:39 The hardest part: money, pitching, and criticism Text version of this podcast episode: https://allcorrectgames.com/podcast/p... Want to be a guest? Join our next podcast episode: https://allcorrectgames.com/podcast/ If you are a game studio founder, producer, designer, artist, or composer and know what it takes to create incredible games and make money, we’d love to chat with you. Listen & subscribe: https://pods.link/allcorrect