3D Game Engine - Window Setup #2 LWJGL / OpenGL Tutorial
DevGenie Academy
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3D Game Engine - Window Setup #2 LWJGL / OpenGL Tutorial
32 458 просмотров · 5 л. назад
DevGenie Academy
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32 458 просмотров · 5 л. назад
Want a tutorial on LWJGL and OpenGL with Java?
Join me in my LWJGL tutorial & OpenGL tutorial with Java!
In this tutorial we will also use GLSL which is a component the OpenGL and with the help of LWGL we are able to implement it all.
No matter what game you want to create from RPG ,MMORPG to FPS. LWJGL & OpenGL is what you need.
Subscribe for more content: / @devgenieacademy8889
Discord: / discord
LWJGL is a Java library that enable cross platform access to API's that are essential for the development of graphics.
This series will be so much more than a LWGL tutorial. It will be a OpenGL tutorial and also independently be a GLSL tutorial also.
OpenGL allows us to render both 2D & 3D vector graphics which is essential to indie game dev.
OpenGL (and GLSL) can be use across multiple programming languages and as such is a highly sought after skill in the game development world.
As described above GLSL is a component of the OpenGL, but there is more too it than that.
Independently GLSL is a programming language that sets specific instructions to the graphics hardware to pixel colour, shading & lighting.
Playlist URL: • LWJGL3/OpenGL Tutorial
Timestamp:
00:00 - Intro
00:10 - Core Package
00:20 - Window Manager Class
01:00 - Constructor
01:15 - Init Method
07:40 - Update Method
07:50 - Cleanup Method
08:00 - Set clear Colour Method
08:20 - Is Key Pressed Method
08:36 - Window Should Close Method
08:46 - Getters & Setters
09:10 - Projection Matrix Functions
10:05 - Launcher Class (Testing)