CHARACTER RIGGING IN AUTODESK MAYA 2026 — PART 1 | Full Body Rig Tutorial
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CHARACTER RIGGING IN AUTODESK MAYA 2026 — PART 1 | Full Body Rig Tutorial
847 просмотров · 2 нед. назад
TAnimator
167 подписчиков
847 просмотров · 2 нед. назад
Welcome to my *Character Rigging Series in Autodesk Maya 2026!* 🚀
In this series, I’ll take you through the **character rigging workflow step by step**, starting with the body rig and then moving into facial rigging.
🦴 *PART 1 — Body Character Rig*
In this tutorial, we’ll create the main *body rig* and explore the essential concepts needed to prepare a 3D character for animation. We’ll also work with *IK and FK* and use the *Advanced Skeleton plugin* to help build the character rig efficiently.
I’ll also show you **how to install the Advanced Skeleton plugin in Maya**, so you can set it up correctly and follow along with the rigging process.
🎭 *PART 2 — Face Rig*
In the next part, we’ll focus on **face rigging in Maya**, including facial controls, expressions, and techniques for creating a complete facial rig.
🔥 What You'll Learn
• Character rigging in Maya 2026
• Body rig setup
• IK and FK workflow
• Character controls
• Advanced Skeleton plugin installation
• Using Advanced Skeleton for character rigging
• Animation-ready character setup
• Maya character rigging techniques
• Preparing a character for animation
💻 *Software:* Autodesk Maya 2026
🎯 *Level:* Beginner to Intermediate
🎬 *Series:* Character Rigging in Maya 2026
📚 *Part 1:* Body Rig
If you're learning **Maya rigging, 3D character rigging, or character animation**, this series will help you understand the workflow and techniques used to create an animation-ready character.
🦴 *Part 1:* Body Rig
🎭 *Part 2:* Face Rig
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🎓 *Learn • Practice • Create*
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