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How I created this moody Twin Peaks 3D scene

Adam Hogan

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How I created this moody Twin Peaks 3D scene

417 просмотров · 1 год назад
Adam Hogan
2,15 тыс. подписчиков
417 просмотров · 1 год назад
I wanted to push my cinematic 3D design skills, so I built this scene from scratch. In this video, I break down my process—from concept to final look—sharing insights on lighting, composition, and atmosphere. 🚀 Tools Used: Houdini & Karma Renderer🎨 The Reference: Ian Howorth — In Passing & Twin Peaks Music from Artlist.com Subscribe for more motion design content and creative growth discussions! Website: https://www.adamglen.design/ Twitter / X: https://x.com/MotionByAdam Instagram:   / adam.cinematic.universe   Timestamps: 00:00 || Intro 00:26 || The references 00:37 || Scene Blocking 01:50 || Composition set 02:50 || Some details 05:35 || Scatter some plants 07:50 || Solaris and Texturing 12:10 || Lighting 13:37 || Final Composition 14:10 || Redoing the scattering of plants 15:35 || Fog time