How I created this moody Twin Peaks 3D scene
Adam Hogan
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How I created this moody Twin Peaks 3D scene
417 просмотров · 1 год назад
Adam Hogan
2,15 тыс. подписчиков
417 просмотров · 1 год назад
I wanted to push my cinematic 3D design skills, so I built this scene from scratch. In this video, I break down my process—from concept to final look—sharing insights on lighting, composition, and atmosphere.
🚀 Tools Used: Houdini & Karma Renderer🎨 The Reference: Ian Howorth — In Passing & Twin Peaks
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Website: https://www.adamglen.design/
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Timestamps:
00:00 || Intro
00:26 || The references
00:37 || Scene Blocking
01:50 || Composition set
02:50 || Some details
05:35 || Scatter some plants
07:50 || Solaris and Texturing
12:10 || Lighting
13:37 || Final Composition
14:10 || Redoing the scattering of plants
15:35 || Fog time