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Prince of Persia - Atari ST (1990) longplay

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Prince of Persia - Atari ST (1990) longplay

16 716 просмотров · 6 лет назад
Wasabim
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16 716 просмотров · 6 лет назад
"Prince of Persia" is a "cinematic" platformer game created by Jordan Mechner, developed and published by Brøderbund Software in 1990 on the Atari ST. 00:00 : Title screen & Introduction 01:20 Level 1 04:55 Level 2 08:51 Level 3 12:00 Skeleton 13:48 Level 4 18:04 Mirror & Clone 18:23 Level 5 23:07 Level 6 23:39 Green guard 24:25 Clone's trap ! 24:40 Level 7 29:35 Magic Potion 30:40 Level 8 37:05 A mouse... 37:55 Level 9 44:20 Level 10 48:42 Level 11 52:52 Level 12 55:17 Face to face 56:18 Duel with Jaffar 57:00 Ending While the Sultan of Persia is fighting a war in a foreign country, his Grand Vizier Jaffar orchestrates a coup d'état. His way to the throne lies through the Sultan's lovely daughter. Jaffar kidnaps her and threatens to kill her if she refuses to marry him. Meanwhile, the man the Princess loves is thrown into the dungeon. He has only one hour to escape from his prison, defeat the guards on his way, and stop Jaffar before the terrible marriage takes place. The protagonist must avoid deadly traps, solve some simple jumping and environmental puzzles (such as stepping on pressure plates to raise portcullis), and engage in sword fights with the guards. The player character has an infinite amount of lives, but has to restart at the beginning of a level each time he dies, and must complete the game within an hour. The hero starts with three units of health, which can be replenished with small health potions or permanently increased with large jars. It was created by Jordan Mechner after the success of Karateka. The protagonist's character animation was created using a technique called rotoscoping, with Mechner using his brother as the model for the titular prince. This game is commonly regarded as a progenitor of the cinematic platform genre. Rather than following the more common jump-and-run mechanics, it focuses on careful advancement through fairly complex levels, emphasizing the protagonist's vulnerability and survival aspect. Rotoscoping technique is used to give more realism to the animation of the characters' movements.The original Prince of Persia, with its more than 20 platform ports, is one of the most ported games in video game history. http://www.atarimania.com/game-atari-... https://www.atarilegend.com/games/gam...