Unnamed Space Idle. Fleet Galaxy 11: z32. (Part 1, BSM 1) (Perma Sup and Convette Rapid Fire)
Hilmi Fauzan
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Unnamed Space Idle. Fleet Galaxy 11: z32. (Part 1, BSM 1) (Perma Sup and Convette Rapid Fire)
156 просмотров · 1 мес. назад
Hilmi Fauzan
61 подписчик
156 просмотров · 1 мес. назад
Nama Game: Unnamed Space Idle.
Tentang: Fleet Galaxy 11, Battle Stat Multy 1, Permanent Support, Permanent Local Mod for Convette.
Akhirnya setelah sekian lama, waktunya untuk melanjutkan ke Galaxy 11. Ada beberapa Node menarik dan perubahan terhadap cara kerja beberapa hal. Sekarang mari kita bahas beberapa perubahan terdahulu:
Change to Galaxy 11(and onward) Work:
Cost to play the run is 1 Travel Charge, each Galaxy will have it own Travel Charge(Start at 2 went unlock). Travel Charge Speed is based on Highest Umbra Sector Clear + 1 (Edit: Previously I Though it is based on Highest Antum/Umbra Reach). Gain 1 Travel Charge based on Travel Charge Speed. (Compleated Battle node can incresed Travel Charge Speed) (It seem, there is no cap on Travel Charge)
Base Starting FR is Fixed on each galaxy, no longer based on Highest Sector Reach. (Node on galaxy can still incresed Starting FR)
Artifact node is Permanent node and Generate Artifact over time. (This mean you cannot trade Travel Charge for Artifact, so get the Artifact node as soon as posibble)
Well, itu saja hal yang baru sekarang tentang Galaxy 11. Dari preview bisa dilihat ada beberapa Node Baru dan Beberapa Upgraded ke Convette, selain itu juga ada musuh baru yang akan dibahas ketika sudah waktunya mendatang. Untuk sekarang bakal cuma membahas Permanent Support dan Permanent Local mod untuk Convette: (Local mean only in this galaxy)
Node PF1(Support Mix on B2, B3 and B4):
B2 get Laser Support. 8 Laser from South East, 350 Dmg, After 1 S, Kill Total 8. It will hit 1 Group Shield Juggernaut and 1 Group Enemy Fighter.
B3 get Grid Support. 2 Grid Bonus, all 2x Dmg and Health on A1 and A5. (Note: Health affect Hull, Armor and Shield. Dmg Block only visual and back to normal when battle start)
B4 get Reinforcement Support. 2 Group of Frigate on A2 and A4. (The mod used will same as one you select)
Permanent Local Mod for Convette: Rapid Fire (Grant Ability: Rapid Fire).
Ability Rapid Fire: Charge Time 3 Second, 2x Fire Rate, Last 15-16 Second. (This mean, Convette will Attack 2x more often after 3 Second) (Edit: Previously I though this buff last permanent)
Note: For entire galaxy 11, Convette will have this ability.
Okay, itu saja hal penting. Selanjutnya bakal membahas B11 dan Hazart yang diberikan. Okay, sampai disini dulu. Sayonara dan Goodbye.
Fun Fact: The order of ship shown in Advisor is still following the rule that I discovered, so it reduce time I need to check for the Deploy Placement by the other Advisor.