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Orbital for Godot: items, blueprints, shared colours and HUD

Huldraheim

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Orbital for Godot: items, blueprints, shared colours and HUD

13 просмотров · 6 дн. назад
Huldraheim
6 подписчиков
13 просмотров · 6 дн. назад
A practical Orbital customization walkthrough: create and save an item and blueprint, connect both through a shared catalog, update linked Theme colours, adjust the HUD, and try the connected examples. Orbital and included guides: https://huldraheim.com/orbital Gumroad: https://huldraheim.gumroad.com/l/orbi... itch.io: https://tassuttelija.itch.io/orbital-... Edited chapters of real Godot recordings at 1×. Frames held for narration are marked PAUSED TO EXPLAIN. The setup card is an instruction card, not a recording of addon installation. Godot 4.6.2 standard. Editable UI scenes, resources and integration examples. Your game owns live inventory, crafting transactions, progress and gameplay saves. 00:00 Your customization workflow 00:12 Set up your project 00:31 Create your own item 01:21 Define materials and recipes 02:26 Connect a shared catalog 03:26 Change linked interface colours 03:55 Shape the HUD layout 04:17 Try the connected examples 05:13 Use your own game rules Music: "EDM Detection Mode" Kevin MacLeod (incompetech.com). Licensed under Creative Commons: By Attribution 4.0 License. https://creativecommons.org/licenses/... . Edited excerpts, volume adjusted, ducked and faded. Original track: https://incompetech.com/music/royalty... #Godot #GameDev #GameUI