Let's play with the jit.gl.bfg object - Funky Shape (Shaders)
Amazing Max Stuff
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Let's play with the jit.gl.bfg object - Funky Shape (Shaders)
5 764 просмотра · 7 лет назад
Amazing Max Stuff
18,7 тыс. подписчиков
5 764 просмотра · 7 лет назад
IMPORTANT FOR MAC USERS:
the line
vec2 texcoord = gl_TextureMatrix[0] * gl_MultiTexCoord0;
should be
vec2 texcoord = vec2(gl_TextureMatrix[0] * gl_MultiTexCoord0);
Shaders introduction articles:
https://www.federicofoderaro.com/writ...
Download the patch here:
/ playing-around-25870395
Join my Patreon to support me and get a lot of Patches for the Visuals:
/ mediacoding
Take a look at all my tutorials videos:
https://www.federicofoderaro.com/vide...
Take a look at my shared patches:
https://www.federicofoderaro.com/patc...