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Let's play with the jit.gl.bfg object - Funky Shape (Shaders)

Amazing Max Stuff

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Let's play with the jit.gl.bfg object - Funky Shape (Shaders)

5 764 просмотра · 7 лет назад
Amazing Max Stuff
18,7 тыс. подписчиков
5 764 просмотра · 7 лет назад
IMPORTANT FOR MAC USERS: the line vec2 texcoord = gl_TextureMatrix[0] * gl_MultiTexCoord0; should be vec2 texcoord = vec2(gl_TextureMatrix[0] * gl_MultiTexCoord0); Shaders introduction articles: https://www.federicofoderaro.com/writ... Download the patch here:   / playing-around-25870395   Join my Patreon to support me and get a lot of Patches for the Visuals:   / mediacoding   Take a look at all my tutorials videos: https://www.federicofoderaro.com/vide... Take a look at my shared patches: https://www.federicofoderaro.com/patc...