Перейти к содержимому

High Quality Water in Unreal Engine 5 via Alembic Caches | Part One

Dylan Browne

0:00 / 0:00

High Quality Water in Unreal Engine 5 via Alembic Caches | Part One

96 494 просмотра · 4 года назад
Dylan Browne
7,21 тыс. подписчиков
96 494 просмотра · 4 года назад
Quite a few people asked on Twitter if I could make an explainer / tutorial video on how I went about doing the water for my Epic Megajam entry, Ant Ausventure (available here: https://itch.io/jam/2022-epic-megajam...) Obviously you don't need to use Houdini for this, you could use anything that does fluid simulations, like Blender or Maya etc. Hit me up on Twitter @ DylserX