Now The AI Has Sound Detection... | Anointed Dev #09
Theodore Faulk
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Now The AI Has Sound Detection... | Anointed Dev #09
22 просмотра · 5 дней назад
Theodore Faulk
76 подписчиков
22 просмотра · 5 дней назад
This is part 2/3 of the enemy sound/motion detection series, one of my favorite parts so far (part 3 isn't even recorded yet, so I'd hope so.) I focused on the enemy's state being changed and it following after the player once alerted to the sound it detects. I then added noise points to every object collision- each being a different loudness based on velocity! This system is really starting to come together... Man, I love Godot- especially because it has "God" in it!
Anointed is a first person horror game being developed in Godot about spiritual warfare. To follow along with development of Anointed you can subscribe or you can check out this YouTube playlist: • Anointed Development
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