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XDC 2025 | Adding New YUV Formats to Mesa - Eric Smith

X.Org Foundation

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XDC 2025 | Adding New YUV Formats to Mesa - Eric Smith

145 просмотров · 9 месяцев назад
X.Org Foundation
4,43 тыс. подписчиков
145 просмотров · 9 месяцев назад
There are a plethora of YUV formats found in the wild, and it seems like more are added every day. Adding a new format to Mesa requires several steps that may not always be obvious. In this talk we'll discuss how to add support for a new YUV texture format to OpenGL, and some of the recent infrastructure work that should make this easier. Our focus is on OpenGL and EGL, but if time permits we'll briefly discuss how things change for Vulkan. #XDC2025 #YUV #OpenGL