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Die Rise is the BEST MAP EVER MADE!

Kyle Clarence Lewis (Treeshurt) Feeney-Leduc

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Die Rise is the BEST MAP EVER MADE!

51 просмотр · 3 дня назад
Kyle Clarence Lewis (Treeshurt) Feeney-Leduc
112 подписчиков
51 просмотр · 3 дня назад
What's up ladies and gentlemen! It's your boy Kyle, here. Bringing you another dope zombies game, with commentary. In this video we got us a sweet little challenge series I've been working up called "The Die Rise Basements" allow me to explain. The challenge is split into three games, each played on Die Rise, in a first room style fashion, just in slightly different areas on the map. Creating a variety of possibilities for the player to work with. Such as; more space, runnable playing fields, and better weapons. 0:00 - the explanation 1:28 - die rise basement 6:36 - die rise basement farside (upper level) 12:05 - die rise basement farside basement (lower level) 1. The first part of the challenge, Die Rise Basement, takes place directly below the starting area. Consistenting of a few windows, some keys the player can pick up, and a ledge at the end of the hallway where you would normally jump across to turn on the power. The player spawns in the first room, simply takes the elevator down, and the confinement starts. Available resources included the Olympia buy from the room above. Although no ammo is available once the challenge begins. In addition the player can harvest perks from the Jumping jack rounds. 2. "Die Rise Basement Farside" Continuing down the hallway from the bottom floor where the elevator stops, and jumping across the ledge, to the upper level, where the fridge, and showers, are located, will bring you to your next challenge areana. There will be four buyable doors. The player must open none of these. The player also cannot fall down to the lower level. You are confined to a few hallways, and a room with a large table in the center. Available resources include the Olympia wall buy from the spawn room, however ammo is not available once the challenge has begun. In addition the player can harvest perks from the Jumping jack rounds. Very similar to the first challenge areana. 3. "Die Rise Basement Farside Basement" Continuing down the hallway at the bottom floor of the elevator taken down from the spawn room, the player jumps across the ledge to the otherside, and drops down to the lower level. The whole lower level is the arena. This includes the maze, the ledge with the Ak74u, the room with the stake-out, and the elevator room with the Sliquifier buildable table. There are a few doors that must remain closed. And unfortunately that means the Sliquifier is unavailable. Available resources include, the Olympia, if you want to buy it before taking the elevator down, although there is no ammo to buy after that, the Stake-out shotgun, which is a huge improvement to the Olympia so idk why you would even buy the Olympia in the first place, and finally the Ak74u. In addition the player can also obviously harvest perks from the Jumping jack rounds, if you are swag enough. So those are the three areas. Awesome! Rules are simply- get to your areana, open no doors, and survive. Okay so that's rules and technicals explained. Now let's move on to a quick summary of my video. I didn't do great lol, was my first try. Still learning how this challenge all works, the last two areanas are completely new to me. I literally made up this idea last night. Recorded it this morning. And had a blast doing so. Thank you for watching! #codzombies #callofduty #chillgamer #blackops2 #dierise :) https://store.playstation.com/#!/tid=...