Перейти к содержимому

Toki (Amiga) Playthrough/ One of the best Arcade conversions on the system and full-fledged classic.

RetroMatter

0:00 / 0:00

Toki (Amiga) Playthrough/ One of the best Arcade conversions on the system and full-fledged classic.

909 просмотров · 3 года назад
RetroMatter
496 подписчиков
909 просмотров · 3 года назад
oki (1991) by Ocean France is a definite classic of the platformer genre and, more importantly, one of those relatively rare examples of an arcade conversion that Amiga owners can genuinely be proud of. The original arcade game was created by TAD Corporation in 1989, while the Amiga version arrived two years later and managed to preserve the colorful personality of the original surprisingly well. For me, this would easily deserve a place somewhere among the top 50 Amiga games. The story is wonderfully ridiculous. Toki is transformed into an ape while his beloved Miho is kidnapped, so our hairy hero sets off on a journey to rescue her. His main method of dealing with problems is apparently spitting energy projectiles from his mouth. Well... why not? Gameplay combines traditional platforming with constant shooting. Toki may look like a harmless cartoon monkey, but practically everything around him wants him dead. Enemies attack from the ground and air, platforms require careful movement and every stage eventually leads to another large and bizarre boss. Different power-ups temporarily modify Toki's projectiles, giving him stronger or more useful attacks, while other bonuses can increase his jumping ability or provide temporary protection. He can also swim, climb and use various elements of the environment, which gives the stages considerably more variety than simply walking from left to right and shooting everything ahead. Graphically, the Amiga conversion is excellent. It is colorful, detailed and remains remarkably close in spirit to the arcade original. The sprites have plenty of personality and the enemies are wonderfully strange. Jungle creatures, monsters, machines and enormous bosses give the game exactly the kind of bizarre identity that makes old arcade platformers memorable. The sound also does its job very well and complements the colorful presentation. Together, the graphics and audio make Toki feel like a proper arcade-style production rather than one of those unfortunate Amiga ports where everything technically exists but somehow feels like a poorer imitation. Difficulty, however, is another story. Toki can be extremely frustrating when played for the first time. Some enemies appear at awkward moments, certain jumps leave very little margin for error and there are situations where you will almost certainly die simply because you did not know what was coming. Because of this, the game may initially seem much harder and less fair than it actually is. After some practice, things change considerably. Toki is largely a game about learning. Once you remember where dangerous enemies appear, understand boss patterns and know which sections require patience instead of blindly moving forward, the whole adventure becomes much easier to control. Contemporary and later reviews of the Amiga version have similarly noted that much of the challenge comes from remembering what is waiting ahead rather than from extremely complicated mechanics. That does not mean every death feels completely deserved. There are still moments where the game can be cheap, and occasionally you may want to explain to Toki in very colorful language exactly what you think about his latest death. But it can be tamed. Most importantly, the game constantly provides enough variety that learning those sections remains enjoyable. The adventure contains six stages, with changing environments, different enemy types and bosses preventing the formula from becoming monotonous. For me, Toki is exactly what a good arcade conversion should be. It preserves the personality and gameplay of the original while still feeling completely comfortable on the Amiga. It looks good, sounds good, controls well and provides a challenge that becomes surprisingly manageable once you spend some time learning it. It can frustrate you. It can occasionally feel unfair. But after a little practice, that angry monkey can definitely be tamed. One of the Amiga's better arcade conversions and simply a very good platformer. Highly recommended. -------------------------------------------------------------------------- #Toki #Amiga #CommodoreAmiga #PlatformGame #RetroGaming #AmigaGaming #ClassicGaming #RetroMatter #Playthrough #Longplay #NoCommentary #Arcade In the video I used animations made by "RoyaltyFreeTube", which were modified by me to fit the whole. Links below to original unedited animations: Outrun Grid Animation Loop - Creative Commons: https://www.youtube.com/watch?v=pvomD... A music track created by "ULTRAWAVE" is also used, modified to fit the whole thing. Link below to original unedited track. Oceandrive 🌴 Synthwave (No Copyright Music): https://www.youtube.com/watch?v=i7jU0... Help those guys, because they are very talented :)