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Procedural Carpet Generator – Image to PBR Carpet | Unreal Engine 5 & SBSAR

Samur Art

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Procedural Carpet Generator – Image to PBR Carpet | Unreal Engine 5 & SBSAR

93 просмотра · 2 недели назад
Samur Art
94 подписчика
93 просмотра · 2 недели назад
Procedural Carpet Generator – Image to PBR Carpet Create customizable PBR carpets directly from your own images and patterns. Procedural Carpet Generator is an SBSAR-based procedural tool that transforms an input image into a detailed carpet material with extensive controls for colors, fibers, shape, size, pattern placement, edge overlock and material properties. Available on Fab: ➡️ [FAB PRODUCT LINK] https://www.fab.com/listings/162f868f... Main Features: Custom Image / Pattern Input Up to 8 individually customizable color channels Original Image Colors & Custom Colors modes Individual Fiber Direction, Roughness & Metallic controls per color Procedural fiber variation 4 built-in presets: Standard Carpet, Soft Plush, Short Pile & Handmade Rough Rectangle, Square, Round & Oval carpet shapes Adjustable carpet size and corner roundness Procedural Edge Overlock system Pattern Tile, Rotation & Offset controls Normal & AO Intensity controls Random Seed variations Up to 4K output resolution PBR Outputs: Base Color, Normal, Roughness, Height, AO, Metallic & Opacity SBSAR file included 10 ready-to-use example carpet materials Unreal Engine: The Substance 3D plugin for Unreal Engine is required to use the SBSAR generator directly inside Unreal Engine. The included SBSAR file can also be used with compatible applications that support the required Substance/SBSAR features and image inputs. One image. Multiple styles. Endless carpet variations. Created by SamurArt #UnrealEngine #UnrealEngine5 #Substance3D #SBSAR #ProceduralMaterials #CarpetGenerator #PBR #GameDevelopment #MaterialDesign #SamurArt