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#RiggingInMaya | Part 35 | Advanced | Skinning with ngSkinTools

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#RiggingInMaya | Part 35 | Advanced | Skinning with ngSkinTools

46 332 просмотра · 5 лет назад
antCGi
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46 332 просмотра · 5 лет назад
Hello and welcome video thirty five in in my #rigging in #Maya series. All the main systems are in place so its time to start thinking about making them move the model. So in this video we are going to look at skinning and editing skin weights. The difference with the approach this time is we are going to look at how to use #ngSkinTools, which is a popular skinning plugin, and something I’ve been asked to cover many times before. Now don’t worry if this isn’t something you are interested in, many of the techniques shown in this tutorial can be transferred to Maya’s native weight painting tools. --------------------------------------------------------------------------------------------------------------------------------- 00:00 Introduction 02:00 Where to get ngSkinTools 02:33 Model Skinning 05:00 ngSkinTools Basics & Initial Setup 08:51 Base Weight Setup 11:16 Painting Tools & Workflow 24:56 Mirroring Weights & Influence Associations 29:52 Weight Copy & Paste 31:37 Working with Layers 33:55 Exporting & Importing Weights & Layers 37:15 ngSkinTools v2 - Whats New? 42:37 Join the antCGi Club --------------------------------------------------------------------------------------------------------------------------------- Visit the antCGi Store - https://www.antcgi.com/store Join the antCGi Club - https://www.antcgi.com/antcgi-club Say "Thanks!" with a Coffee - https://www.ko-fi.com/antcgi Follow On Twitter -   / antcgi   Join the antCGi Club Discord Server -   / discord   Tools Used - Autodesk Maya - https://www.autodesk.co.uk/products/m... Also Follow Me At -   / antcgi     / antcgi   https://www.artstation.com/antcgi Download - https://www.cubebrush.co/antcgi https://www.ko-fi.com/antcgi https://www.artstation.com/antcgi https://www.gumroad.com/antcgi