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Hexanaut.io taking over lobby with bots

Nulled

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Hexanaut.io taking over lobby with bots

417 просмотров · 1 г. назад
Nulled
39 подписчиков
417 просмотров · 1 г. назад
they just go towards me and then back away, hopefully no harm done here since the game's "players" are 95% bots anyways lmao technical details for those who care: these are "stupid" since i havent reversed the protocol fully yet; yes i need to dodge them sometimes since they can cut my path im not using proxies, the game supports ipv6 and i own a /48 subrange so i dont have issues with getting bots connected due to ratelimiting game has very minor "anticheat" (not unsimilar to the early days of diep.io) lobbies crash at ~40 players unfortunately (they prob just run OOM since there isnt really much lag, they just abruptly crash.. smth like that) so whats shown is basically the max amount of bots u can use the network protocol is surprisingly complex however the client is quite easy to reverse engineer due to no obfuscation so for those who like reverse engineering could be interesting