Перейти к содержимому

Concord Was Failing Before Launch. Why Did Sony Keep Going?

Patchfall

0:00 / 0:00

Concord Was Failing Before Launch. Why Did Sony Keep Going?

55 просмотров · 6 дней назад
Patchfall
3 подписчика
55 просмотров · 6 дней назад
Concord was supposed to become PlayStation’s next major franchise. Instead, it disappeared just fourteen days after launch. This is how Sony kept pushing forward despite the warning signs — and why the failure became so expensive. ⏳ Video Chapters: 00:00 - Concord: The $400 Million Mystery 00:55 - The PlayStation Launch That Made No Sense 02:52 - Why Sony Needed Its Next Multiplayer Giant 05:05 - Inside Firewalk: Sony Raises The Stakes 07:21 - When Concord Became Too Expensive To Stop 09:23 - The $40 Problem Nobody Could Ignore 10:58 - Concord’s First Major Warning Sign 12:34 - The Beta That Changed Everything 14:12 - Why Did Nobody Pull The Plug? 15:50 - The Moment Concord Met The Real World 17:22 - Inside Firewalk After The Collapse 18:50 - Concord Was Only Part Of A Bigger Problem 20:16 - The Lesson PlayStation Learned Too Late 21:45 - Why Helldivers 2 Changes The Entire Story 23:11 - The Concord Project That Survived The Game 24:48 - The Question Sony Couldn’t Answer In Time #Concord #PlayStation #Sony #FirewalkStudios #gamedev #GamingIndustry