Перейти к содержимому

Mega Bomberman - Area 3: Slammin' Sea

iCABALi

0:00 / 0:00

Mega Bomberman - Area 3: Slammin' Sea

1 419 просмотров · 15 лет назад
iCABALi
6,45 тыс. подписчиков
1 419 просмотров · 15 лет назад
Area 3: Slammin' Sea in my Mega Bomberman walkthrough. The enemies here are upgraded yet again, but still you should be more than equipped to deal with them. The Starfish is a basic enemy, nothing special about it. The crab is basic but has 2 hitpoints. The submarine has 2 hitpoints and cannot be hit whilst submerged or in the process of emerging. The other mechanical enemy shoots a jet of bubbles which I think just stuns. It also takes 2 hits to destroy. The clown fish can move through walls, but other than that are basic foe. The bigger fish are the same but have 2 hitpoints. the jellyfish/squid things can cause a radius of electricity around them, so take care when planting bombs. The pickups worth looking for are the Line Bomb, whereby you hold the place button and up to your maximum limit (and until an obstacle) will be placed in a line in front. VERY deadly when combined with the remote control. The two walkthrough pickups are good to lookout for, and the extra heart will come in handy if you lose your Rooey or when you advance to area 4 (if you haven't lost it yet). The boss is a crab, and should be a walk over if you haven't died and retained some decent abilities. Line Bomb + Remote = quick death. The attacks to look out for are the scattered bubbles which will either keep you still for a while, or if they enclose a bomb, reduce the range of it to 1 square. The other attack to watch out for is when one of his claws blow out steam. He will charge in one direction pretty fast. His attacks are a bit more deadly in the second phase when you knock off the shell, but again it shouldn't be too hard. The Rooey I had would greatly help get out of a tight spot with the dash ability.