Перейти к содержимому

Using Game Design To Make Players Feel Small

Games Over Qualia

0:00 / 0:00

Using Game Design To Make Players Feel Small

1 853 просмотра · 1 день назад
Games Over Qualia
3,75 тыс. подписчиков
1 853 просмотра · 1 день назад
0:00 Welcome To Games Over Qualia 0:37 Cosmic Horror in INSIDE vs Hyperbaric 1:40 Exploring the Deep Sea in Hyperbaric 3:13 Why Modern Horror Tropes Fail 4:15 Building Tension In Mechanics 5:29 Why I Love Implicitness 6:37 The Genius of Micro Tweaks 7:55 Meaning In Games - Iron Lung 9:12 What The Developers Actually Intended 9:48 Kye's Answer 1 11:21 Elijah's Answer 1 12:00 Dev's Answer 2 12:26 Dev's Answer 3 12:49 Using Inspiration To Design 15:35 Vehicle vs Tenor: Metaphors in Games 17:45 Final Thoughts & Outro Buy me a coffee: https://buymeacoffee.com/gamesovercoffee Patreon and GOQ Talk Podcast:   / gamesoverqualia   Play Hyperbaric: https://groundwater.itch.io/hyperbaric Submit your game to Games Over Qualia: https://forms.gle/PsCPRUEeU6zE5N8v5 The GOQ Queue: https://trello.com/b/06qUTcX6/goq-queue Discord:   / discord   credit for the 3D model of Joe: https://www.atowersm.com/ Games Over Coffee Homepage: https://gamesover.coffee