Using Game Design To Make Players Feel Small
Games Over Qualia
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Using Game Design To Make Players Feel Small
1 853 просмотра · 1 день назад
Games Over Qualia
3,75 тыс. подписчиков
1 853 просмотра · 1 день назад
0:00 Welcome To Games Over Qualia
0:37 Cosmic Horror in INSIDE vs Hyperbaric
1:40 Exploring the Deep Sea in Hyperbaric
3:13 Why Modern Horror Tropes Fail
4:15 Building Tension In Mechanics
5:29 Why I Love Implicitness
6:37 The Genius of Micro Tweaks
7:55 Meaning In Games - Iron Lung
9:12 What The Developers Actually Intended
9:48 Kye's Answer 1
11:21 Elijah's Answer 1
12:00 Dev's Answer 2
12:26 Dev's Answer 3
12:49 Using Inspiration To Design
15:35 Vehicle vs Tenor: Metaphors in Games
17:45 Final Thoughts & Outro
Buy me a coffee:
https://buymeacoffee.com/gamesovercoffee
Patreon and GOQ Talk Podcast:
/ gamesoverqualia
Play Hyperbaric:
https://groundwater.itch.io/hyperbaric
Submit your game to Games Over Qualia:
https://forms.gle/PsCPRUEeU6zE5N8v5
The GOQ Queue:
https://trello.com/b/06qUTcX6/goq-queue
Discord:
/ discord
credit for the 3D model of Joe:
https://www.atowersm.com/
Games Over Coffee Homepage:
https://gamesover.coffee