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TREE2.WAD (Doom 1994 WAD / custom level)

davidian908

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TREE2.WAD (Doom 1994 WAD / custom level)

43 просмотра · 5 дней назад
davidian908
31 подписчик
43 просмотра · 5 дней назад
WAD played: TREE2.WAD WAD author: Greg A. Lewis WAD release: May 1994 03:00 Yellow key 06:11 Red key 09:15 Blue key 00:09 Secret #1 00:40 Secret #2 00:50 Secret #3 03:04 Secret #4 06:38 Secret #5 Other WADs by this author:    • TREE1.WAD (Doom 1994 WAD / custom level)   WAD author's notes: "A largish level, with monsters from lots of unexpected places, and a few cool ideas to show off, including some nice light-sourcing (sort of). This is a level to make the cautious wary, and the brash, dead. To set the scene, read the story at the end of this text. Only weapons and monsters from Episode 1 are included. Not suitable for deathmatch, although the start locations are in there. Additional credits to WatcherTwo. Story: You try to control the shaking you feel, but fail. Finally, after waiting so long, enduring so much, you see freedom before you, but you must act quickly. You shake your head to clear it, rubbing the last traces of grit from your eyes, feeling the scars on your face. You remember the time in the past when you last had the secure feel of a pistol in your hand. Then you were a man in his own right! You were assigned to the base on Mars, before any of this horrible Hell broke loose. The distress calls from Phobos, the short journey to the forsaken moon with your buddies, the beginning of a nightmare you'll never forget. Your buddies went in, and never came back out. You followed later, shooting anything that moved, even having to blast your own friends into pieces as they tried to kill you, possessed by an evil you were only just then beginning to fully grasp. The demon-spawn of hell poured forth in greater and more overwhelming tides, until you were fearing your own control over your gun, your sanity, your life. The end came swiftly, unforeseen, while you were standing at the entrance to a large assembly hall, blasting the evil demons back to the hell they had come from. You thought you had them taken care of, but suddenly the hall dawned black, stars shooting through darkness, dragging you deeper, deeper into a well of unconsciousness. Unknown to you then, Sargeant Balkong, your own commanding officer, snuck up from behind and clubbed you viciously over the head with his shotgun, ending your freedom, and starting your own hell. You awoke in this very cell, with a pounding headache and a bruise that hurt to think about. How long has passed since then? Days? Weeks? Months? Now finally, a taste of freedom! You caught one of your captors unaware when he brought you your daily dish of gruel. He went down easily, almost too easily, and you quickly threw his body under the door to block it from closing after him automatically. You glimpse the Tree growing outside your cell, the only other naturally living thing you've seen in this dungeon. It may be brown, but it clings to life, just as you clung to life while living (if that's the word) as a beaten prisoner. Now is the time to get your revenge on all those who punished you, to stop clinging to life, and take it into your own hands. You have a gun, and that's all you need...to finish the work you started, to get out of this helhole, and to rid Phobos from it's evil plague!" FEATURED DOOM WADS PLAYLIST    • Featured Doom WADs   FULL MAY 1994 WAD PLAYLIST - CUSTOM LEVELS    • Doom - 1994 - May - WADs - custom levels -...   FULL MAY 1994 WAD PLAYLIST - DEATHMATCH LEVELS WITH BOTS    • Doom - 1994 - May - WADs - deathmatch w/ b...   FULL MAY 1994 PLAYLIST - ID MAP EDITS    • Doom - 1994 - May - WADs - id map edits - ...   FULL MAY 1994 WAD PLAYLIST - COMPILATIONS    • Doom - 1994 - May - WADs - compilations - ...   GENERAL INFO Preferred source ports: UZDoom (single player) Zandronum (deathmatch) Active mods in single player: Doom Voxel Mod by Cheello (for modernized look) Autoautosave v1.6.3 by m8f (for HUD sounds related to stats) Megamus by OkDoomer174 (for randomized Doom-related music) Flashlight++ v9.1 by generic_name_guy (for added immersion) Gearbox v0.7.3 by m8f (for weapon wheel) Active mods in deathmatch: TD Bots Mk2 v1.0 by TDRR (for slightly improved bots) Megamus by OkDoomer174 (for randomized Doom-related music) General disclaimer: -Goal is to showcase any and all playable WADs in a modernized fashion. -A playthrough will present 100% completion of all the levels inside a WAD. -Codes and/or WAD tinkering only if 100% completion is otherwise impossible. -Playthroughs are collected in chronological playlists by release month of the WADs. -Levels are played with a controller (8BitDo Ultimate Controller), freelook and autoaim. -Jumping and crouching are both disabled unless specifically required by the WAD. -Levels are played on "3 - Hurt Me Plenty" unless stated otherwise. -Deathmatch levels always contain 2 bots and a 10-frag limit. #doom #doomwad #doomwads #wads