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DOOM II - Arrival UV Modern Co-Op

Doomed Spectre

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DOOM II - Arrival UV Modern Co-Op

40 просмотров · 10 дней назад
Doomed Spectre
16 подписчиков
40 просмотров · 10 дней назад
Source Port: DOOM + DOOM II (2024 Nightdive rerelease) WAD: Arrival Credits: Walker "Pavera" Wright, AD_79, Brett "Mechadon" Harrell, James Paddock, Mossbios Mode: Modern Co‑Op Difficulty: Ultra-Violence Arrival is more proof of the DOOM community’s output only getting bigger and better over time. 2021 was one of the biggest years of releases to date, and Arrival is at the top of the heap. Taking place over 11 new levels, Arrival is a limits-removing add-on for DOOM II authored by Walker "Pavera" Wright, featuring a new soundtrack by AD_79. The first level comes at you fast from the very first shot, where you’ll quickly discover everybody in the level is ready for you, including a sound that sends chills down the spine of all players: the Arch-Vile waking up. Throughout the episode you’ll find the original DOOM textures mixed with some gorgeous new skies, all set in open expanses that were not possible in the original games. You’ll speed through these areas as if you somehow already know them, a testament to the skill in the episode’s flow and level design, reaching an almost zen-like state of shotgun wielding goodness. Arrival received two Cacowards in 2021: one for outstanding gameplay, and a second one for the best original soundtrack. Timestamps: 0:00 MAP01: Waste Abandonment 12:29 MAP02: Saltstone Sanctuary 28:39 MAP03: Water Putrefier 47:15 MAP04: Free Press 56:07 MAP05: The Spectre's Manse 1:09:24 MAP06: The Ledge 1:20:01 MAP07: Shrine of Moss 1:33:36 MAP08: Bloodstone Citadel 1:46:48 MAP09: The Writhing Altar 2:04:10 MAP10: Arrival Support the channel: https://buymeacoffee.com/doomedspectre