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Twilight Tumult, Mountain Parkway (Burnout 3: Takedown)

NoBillsOfCrashDamage

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Twilight Tumult, Mountain Parkway (Burnout 3: Takedown)

168 просмотров · 10 месяцев назад
NoBillsOfCrashDamage
3,04 тыс. подписчиков
168 просмотров · 10 месяцев назад
Normally I would disable the lens flare and reflections when using Eastern Bay's environment data, but I already did that for a separate Takedown series where the entire track is covered in pitch black. Considering Takedown's bright presentation, the baked lighting in most tracks (namely the regular ones) will clash with the night sky. Here is something I learned only through this mod: Mountain Parkway is programmed to not have a lens flare at all! This makes sense since its original weather is nearly all overcast. I can confirm because I tried finding the Eastern Bay lens flare with free camera for a good while, yet it was nowhere to be seen. ---- TIME STAMPS: 00:00 Eastbound 03:42 Westbound