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Solo Grandmaster Warden of Nothing (Hunter) [Destiny 2 Episode Heresy]

Esoterickk

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Solo Grandmaster Warden of Nothing (Hunter) [Destiny 2 Episode Heresy]

21 383 просмотра · 1 год назад
Esoterickk
517 тыс. подписчиков
21 383 просмотра · 1 год назад
Destiny 2 Episode Heresy - Solo GM Nightfall Warden of Nothing Completion on an Ascension Shatter Hunter / Solo Grandmaster Warden of Nothing Solo 2040 Max Difficulty / Solo Grandmaster Nightfall Destiny 2 Warden of Nothing / Warden of Nothing Grandmaster Solo / Solo GM Warden of Nothing / Solo Gilded Conqueror. Just a video of a solo completion of the Grandmaster Nightfall The Ordeal this week in Warden of Nothing. Details below. 00:00 - Run 16:25 - Build Another one of the easy GMs, and you can make the boss completely safe by using one of the cheese spots. I don't think Woven Mail or the DR from Ascension work against the boss AoE, as I still took quite a lot of damage when the ticks appear. But other than that the rest is pretty straightforward. The remaining few videos for this week will be on this same build, as I'm rounding out the conqueror node to be with the one setup, as it's the build people seem to enjoy the most. I have this and a repeat Hypernet Current in the meantime. After reset I'll return to the usual all 3 classes for each GM as they rotate around. I had this on the previous video, but I'll put this little FAQ in the videos going forward where I use this build: Why Salvation's Grip? Purely for fun. It feels great to shatter all of the stasis crystals with ascension. It has some utility, but the main reason is just for fun. There's other weapons and exotics that would work much better for single target, which is the main downside to this setup. But it's just fun shattering all the extra stasis crystals. Why Withering Blade of Threaded Spike? Also mainly for fun (being able to throw 2 melees in a row), but the big benefit from Threaded Spike is being able to sever enemies to lower their damage. With the artifact mod and boosted Horde Shuttle, you get sever from the Threadlings, so there's not much of a downside to the shurikens. Why Marksman's Dodge over Gambler's Dodge? Shorter cooldown is nice, and I found I got more benefit from the reloads than I did the melee refunds. There's arugments to be made for both, but I personally like being able to use it for reloads and the slightly shorter cooldown. Why Gifted Conviction over Inmost/Cyrtarachne exotic class item? I don't have it and I'm terrible at having to farm things. Gifted Conviction does the job well anyway, but the class item probably has higher potential. Why Silkstrike? It allows me to get Woven Mail, and being a roaming super you get a lot of uptime on it. It also does surprisingly decent damage (provided the target isn't floating), and you can proc Heavy Handed for orbs during the super to get some healing. Why Powerful Attraction? It doesn't work with Ascension. There's times where I want to get the healing from an orb but it isn't close enough, so I can just use the base dodge instead. It'll be much better if it ever works with Ascension, but for now I use it as a safety net and normal dodging. DIM loadout: https://dim.gg/hhr4cfy/SoloGMsHeresy-... PC setup: Fractal Design Meshify 2 XL, Corsair AX1600i, MSI MPG X870E CARBON WIFI, AMD Ryzen 7 9800X3D, Arctic Liquid Freezer III 420, MSI RTX 4090 Suprim X 24G, 64GB G.Skill Trident Z5 DDR5-6000 CL30, 5x Arctic P14 PWM, Crucial T705 2TB, Samsung 990 Pro 2TB, 8TB Samsung 870 QVO Keybindings, settings and setup can be seen here:    • UPDATED: Keybinds / Settings / Setup (June...   ================================================== SUBSCRIBE HERE: https://www.youtube.com/esoterickk?su... BECOME A CHANNEL MEMBER HERE: https://www.youtube.com/esoterickk/join Thank you so much for your support!